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https://github.com/hanetzer/sdraw_mods_cvr.git
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Fall damage _(flops)_
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parent
9e841cef1c
commit
1c9822dba2
14 changed files with 106 additions and 23 deletions
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@ -21,10 +21,12 @@ namespace ml_prm
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ViewVelocity,
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JumpRecover,
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Buoyancy,
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FallDamage,
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VelocityMultiplier,
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MovementDrag,
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AngularDrag,
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RecoverDelay
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RecoverDelay,
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FallLimit
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}
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static public event Action SwitchChange;
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@ -85,6 +87,9 @@ namespace ml_prm
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ms_uiElements.Add(l_modCategory.AddToggle("Buoyancy", "Enable buoyancy in fluid volumes. Warning: constantly changes movement and air drag of hips, spine and chest.", Settings.Buoyancy));
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(ms_uiElements[(int)UiIndex.Buoyancy] as BTKUILib.UIObjects.Components.ToggleButton).OnValueUpdated += (state) => OnToggleUpdate(UiIndex.Buoyancy, state);
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ms_uiElements.Add(l_modCategory.AddToggle("Fall damage", "Enable ragdoll when falling from height", Settings.FallDamage));
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(ms_uiElements[(int)UiIndex.FallDamage] as BTKUILib.UIObjects.Components.ToggleButton).OnValueUpdated += (state) => OnToggleUpdate(UiIndex.FallDamage, state);
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ms_uiElements.Add(l_modRoot.AddSlider("Velocity multiplier", "Velocity multiplier upon entering ragdoll state", Settings.VelocityMultiplier, 1f, 50f));
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(ms_uiElements[(int)UiIndex.VelocityMultiplier] as BTKUILib.UIObjects.Components.SliderFloat).OnValueUpdated += (value) => OnSliderUpdate(UiIndex.VelocityMultiplier, value);
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@ -97,6 +102,9 @@ namespace ml_prm
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ms_uiElements.Add(l_modRoot.AddSlider("Recover delay (seconds)", "Recover delay for automatic recover", Settings.RecoverDelay, 1f, 10f));
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(ms_uiElements[(int)UiIndex.RecoverDelay] as BTKUILib.UIObjects.Components.SliderFloat).OnValueUpdated += (value) => OnSliderUpdate(UiIndex.RecoverDelay, value);
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ms_uiElements.Add(l_modRoot.AddSlider("Fall limit", "Height limit for fall damage", Settings.FallLimit, 0f, 100f));
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(ms_uiElements[(int)UiIndex.FallLimit] as BTKUILib.UIObjects.Components.SliderFloat).OnValueUpdated += (value) => OnSliderUpdate(UiIndex.FallLimit, value);
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l_modCategory.AddButton("Reset settings", "", "Reset mod settings to default").OnPress += Reset;
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}
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@ -147,6 +155,10 @@ namespace ml_prm
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case UiIndex.Buoyancy:
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Settings.SetSetting(Settings.ModSetting.Buoyancy, p_state);
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break;
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case UiIndex.FallDamage:
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Settings.SetSetting(Settings.ModSetting.FallDamage, p_state);
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break;
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}
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if(p_force)
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@ -172,6 +184,10 @@ namespace ml_prm
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case UiIndex.RecoverDelay:
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Settings.SetSetting(Settings.ModSetting.RecoverDelay, p_value);
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break;
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case UiIndex.FallLimit:
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Settings.SetSetting(Settings.ModSetting.FallLimit, p_value);
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break;
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}
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if(p_force)
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@ -191,10 +207,12 @@ namespace ml_prm
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OnToggleUpdate(UiIndex.ViewVelocity, false, true);
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OnToggleUpdate(UiIndex.JumpRecover, false, true);
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OnToggleUpdate(UiIndex.Buoyancy, true, true);
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OnToggleUpdate(UiIndex.FallDamage, true, true);
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OnSliderUpdate(UiIndex.VelocityMultiplier, 2f, true);
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OnSliderUpdate(UiIndex.MovementDrag, 1f, true);
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OnSliderUpdate(UiIndex.AngularDrag, 1f, true);
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OnSliderUpdate(UiIndex.RecoverDelay, 3f, true);
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OnSliderUpdate(UiIndex.FallLimit, 5f, true);
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}
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static Stream GetIconStream(string p_name)
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