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Fall damage _(flops)_
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14 changed files with 106 additions and 23 deletions
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@ -26,8 +26,9 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
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* **View direction velocity:** apply velocity to camera view direction instead of player movement direction; `false` by default.
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* Note: Forcibly disabled in worlds that don't allow flight.
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* **Jump recover:** enables recovering from ragdoll state by jumping; `false` by default.
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* **Buoyancy:** enabled floating in fluid volumes; `true` by default.
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* **Buoyancy:** enables floating in fluid volumes; `true` by default.
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* Note: Forcibly enabled in worlds that don't allow flight.
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* **Fall damage:** enables ragdoll when falling from specific height; `true` by default.
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* **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default.
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* Note: Limited according to world's fly multiplier.
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* Note: Forcibly set to `1.0` in worlds that don't allow flight.
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@ -35,6 +36,7 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
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* Note: Forcibly set to `1.0` in worlds that don't allow flight.
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* **Angular movement drag:** angular movement resistance; `2.0` by default.
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* **Recover delay:** time delay for enabled `Auto recover` in seconds; `3.0` by default.
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* **Fall limit:** height limit for fall damage; `5.0` by default.
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* **Reset settings:** resets mod settings to default.
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Optional mod's settings in [UIExpansionKit](https://github.com/ddakebono/ChilloutMods):
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