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https://github.com/hanetzer/sdraw_mods_cvr.git
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Transforms scaling reset on avatar switch
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parent
b519a8ee5a
commit
1e0e6449d6
4 changed files with 4 additions and 3 deletions
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@ -403,6 +403,7 @@ namespace ml_pam
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OnEnabledChanged(Settings.Enabled);
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OnGrabOffsetChanged(Settings.GrabOffset);
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OnIKScaling(1f); // Reset scaling, game doesn't do this anymore on avatar switch
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}
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void OnAvatarReuse()
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@ -1,4 +1,4 @@
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[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPriority(1)]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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@ -4,7 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<PackageId>PickupArmMovement</PackageId>
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<Version>1.2.0</Version>
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<Version>1.2.1</Version>
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<Authors>SDraw</Authors>
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<Company>SDraw</Company>
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<Product>PickupArmMovement</Product>
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