Override prevention option

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SDraw 2023-02-13 11:47:53 +03:00
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4 changed files with 31 additions and 5 deletions

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@ -29,6 +29,8 @@ Available mod's settings in `Settings - IK - Avatar Motion Tweaker`:
* **Adjusted locomotion mass center:** automatically changes IK locomotion center if avatar has toe bones; default value - `true`.
* Note: Compatible with [DesktopVRIK](https://github.com/NotAKidOnSteam/DesktopVRIK) and [FuckToes](https://github.com/NotAKidOnSteam/FuckToes).
* **Alternative avatar collider scale:** applies slightly different approach to avatar collider size change; default value - `true`
* **Prevent Unity animation override:** disables overriding of animations at runtime for avatars with AAS; default value - `false`.
* Note: This options is made for "fix" of [broken animator issues with chairs and combat worlds](https://feedback.abinteractive.net/p/gestures-getting-stuck-locally-upon-entering-vehicles-chairs).
Available additional parameters for AAS animator:
* **`Upright`:** defines linear coefficient between current viewpoint height and avatar's viewpoint height; float, range - [0.0, 1.0].