consolidate dll list in one place

This commit is contained in:
Hanz 2025-08-13 22:14:24 -05:00
parent 0d7f442e9a
commit 253fd1ae81
16 changed files with 176 additions and 906 deletions

View file

@ -1,20 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>ViveEyeTracking</PackageId>
<Version>1.0.2</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>ViveEyeTracking</Product>
<AssemblyName>ViveEyeTracking</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebugType>embedded</DebugType>
<DebugSymbols>true</DebugSymbols>
<DefineConstants>TRACE;NIGHTLY_BUILD</DefineConstants>
<PackageId>ViveEyeTracking</PackageId>
<Product>ViveEyeTracking</Product>
<Version>1.0.2</Version>
</PropertyGroup>
<ItemGroup>
@ -26,46 +16,4 @@
<EmbeddedResource Include="resources/mod_menu.js" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/0Harmony.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="cohtml.Net">
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="Cohtml.Runtime">
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="MelonLoader">
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/MelonLoader.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="UnityEngine">
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy /y &quot;$(TargetPath)&quot; &quot;D:/Games/Steam/steamapps/common/ChilloutVR/Mods/&quot;" />
</Target>
</Project>