Alternative collider scale

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SDraw 2022-12-27 23:18:35 +03:00
parent 027e6c29cd
commit 25969abef9
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GPG key ID: BB95B4DAB2BB8BB5
7 changed files with 103 additions and 6 deletions

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@ -2,6 +2,8 @@
using ABI_RC.Core.Player;
using ABI_RC.Systems.IK.SubSystems;
using System.Reflection;
using ABI_RC.Systems.MovementSystem;
using UnityEngine;
namespace ml_amt
{
@ -59,6 +61,13 @@ namespace ml_amt
);
}
// Alternative collider height
HarmonyInstance.Patch(
typeof(MovementSystem).GetMethod("UpdateCollider", BindingFlags.NonPublic | BindingFlags.Instance),
new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnUpdateCollider_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
null
);
MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
}
@ -149,5 +158,64 @@ namespace ml_amt
return true;
}
// Alternative collider size
static bool OnUpdateCollider_Prefix(
ref MovementSystem __instance,
bool __0, // updateRadius
CharacterController ___controller,
float ____avatarHeight,
float ____avatarHeightFactor,
float ____minimumColliderRadius,
Vector3 ____colliderCenter
)
{
if(!Settings.CollisionScale)
return true;
try
{
if(___controller != null)
{
float l_scaledHeight = ____avatarHeight * ____avatarHeightFactor;
float l_newRadius = (__0 ? Mathf.Max(____minimumColliderRadius, l_scaledHeight / 6f) : ___controller.radius);
float l_newHeight = Mathf.Max(l_scaledHeight, l_newRadius * 2f);
float l_currentHeight = ___controller.height;
Vector3 l_newCenter = ____colliderCenter;
l_newCenter.y = (l_newHeight + 0.075f * ____avatarHeightFactor) * 0.5f;
Vector3 l_currentCenter = ___controller.center;
if((Mathf.Abs(l_currentHeight - l_newHeight) > (l_currentHeight * 0.05f)) || (Vector3.Distance(l_currentCenter,l_newCenter) > (l_currentHeight * 0.05f)))
{
bool l_active = ___controller.enabled;
if(__0)
___controller.radius = l_newRadius;
___controller.height = l_newHeight;
___controller.center = l_newCenter;
__instance.groundDistance = l_newRadius;
if(__0)
__instance.proxyCollider.radius = l_newRadius;
__instance.proxyCollider.height = l_newHeight;
__instance.proxyCollider.center = new Vector3(0f, l_newCenter.y, 0f);
__instance.forceObject.transform.localScale = new Vector3(l_newRadius + 0.1f, l_newHeight, l_newRadius + 0.1f);
__instance.groundCheck.localPosition = ____colliderCenter;
___controller.enabled = l_active;
}
}
}
catch(System.Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
return false;
}
}
}