Impact sounds

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SDraw 2026-04-18 22:42:47 +03:00
parent 15de34c0bd
commit 2a06001100
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23 changed files with 401 additions and 96 deletions

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@ -31,6 +31,8 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
* **Fall damage:** enables ragdoll when falling from specific height; `true` by default.
* **Grab attaching:** enables attaching of ragdolled body parts to pointers with `grab` type of avatars, props and world(s); `false` by default.
* Note: Can lead to unpredictable physics behaviour in some cases.
* **Impact sounds:** enables collision sound effects of ragdolled body parts; `true` by default.
* Note: Sounds can be replaced in `(game_folder)/UserData/PlayerRagdollMod` folder.
* **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default.
* Note: Limited according to world's fly multiplier.
* Note: Forcibly set to `1.0` in worlds that don't allow flight.
@ -39,6 +41,7 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
* **Angular movement drag:** angular movement resistance; `2.0` by default.
* **Recover delay:** time delay for enabled `Auto recover` in seconds; `3.0` by default.
* **Fall limit:** height limit for fall damage; `5.0` by default.
* **Impact volume:** collision sounds volume of ragdolled body parts; `100.0` by default.
* **Reset settings:** resets mod settings to default.
Optional mod's settings in [UIExpansionKit](https://github.com/ddakebono/ChilloutMods):