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Impact sounds
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23 changed files with 401 additions and 96 deletions
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@ -31,6 +31,8 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
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* **Fall damage:** enables ragdoll when falling from specific height; `true` by default.
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* **Grab attaching:** enables attaching of ragdolled body parts to pointers with `grab` type of avatars, props and world(s); `false` by default.
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* Note: Can lead to unpredictable physics behaviour in some cases.
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* **Impact sounds:** enables collision sound effects of ragdolled body parts; `true` by default.
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* Note: Sounds can be replaced in `(game_folder)/UserData/PlayerRagdollMod` folder.
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* **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default.
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* Note: Limited according to world's fly multiplier.
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* Note: Forcibly set to `1.0` in worlds that don't allow flight.
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@ -39,6 +41,7 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
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* **Angular movement drag:** angular movement resistance; `2.0` by default.
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* **Recover delay:** time delay for enabled `Auto recover` in seconds; `3.0` by default.
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* **Fall limit:** height limit for fall damage; `5.0` by default.
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* **Impact volume:** collision sounds volume of ragdolled body parts; `100.0` by default.
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* **Reset settings:** resets mod settings to default.
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Optional mod's settings in [UIExpansionKit](https://github.com/ddakebono/ChilloutMods):
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