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https://github.com/hanetzer/sdraw_mods_cvr.git
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VRIKRootController behaviour fix
Flight toggle detection fix
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parent
499de635ac
commit
3bed6f4201
8 changed files with 15 additions and 15 deletions
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@ -262,10 +262,10 @@ namespace ml_amt
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}
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bool l_solverActive = !Mathf.Approximately(m_vrIk.solver.IKPositionWeight, 0f);
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if(l_locomotionOverride && l_solverActive && m_followHips && (!m_moving || (PlayerSetup.Instance.avatarUpright <= PlayerSetup.Instance.avatarCrouchLimit)) && m_inVR && !BodySystem.isCalibratedAsFullBody && !ModSupporter.SkipHipsOverride())
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if(l_locomotionOverride && l_solverActive && (m_followHips && !MovementSystem.Instance.sitting) && (!m_moving || (PlayerSetup.Instance.avatarUpright <= PlayerSetup.Instance.avatarCrouchLimit)) && m_inVR && !BodySystem.isCalibratedAsFullBody && !ModSupporter.SkipHipsOverride())
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{
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m_vrIk.solver.plantFeet = false;
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if(IKSystem.VrikRootController != null)
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if((IKSystem.VrikRootController != null) && !MovementSystem.Instance.sitting)
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IKSystem.VrikRootController.enabled = false;
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PlayerSetup.Instance._avatar.transform.localPosition = m_hipsToPlayer;
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}
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@ -273,7 +273,7 @@ namespace ml_amt
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if(m_locomotionOverride && !l_locomotionOverride)
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{
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m_vrIk.solver.Reset();
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if(IKSystem.VrikRootController != null)
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if((IKSystem.VrikRootController != null) && !MovementSystem.Instance.sitting)
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IKSystem.VrikRootController.enabled = true;
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}
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m_locomotionOverride = l_locomotionOverride;
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