mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 18:39:23 +00:00
Props spawn notification
This commit is contained in:
parent
ba01e61ab3
commit
4481ef7489
3 changed files with 26 additions and 3 deletions
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@ -1,5 +1,8 @@
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using ABI_RC.Core.EventSystem;
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Networking;
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using ABI_RC.Core.Util;
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using DarkRift;
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namespace ml_aci
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{
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@ -12,6 +15,12 @@ namespace ml_aci
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarChangeInfo).GetMethod(nameof(OnLocalAvatarLoad), System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(CVRSyncHelper).GetMethod(nameof(CVRSyncHelper.SpawnProp)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarChangeInfo).GetMethod(nameof(OnPropSpawned), System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static))
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);
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}
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static void OnLocalAvatarLoad()
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@ -19,5 +28,16 @@ namespace ml_aci
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if(ViewManager.Instance != null)
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ViewManager.Instance.TriggerPushNotification("Avatar changed", 1f);
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}
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static void OnPropSpawned()
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{
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if(ViewManager.Instance != null)
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{
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if((NetworkManager.Instance != null) && (NetworkManager.Instance.GameNetwork.ConnectionState == ConnectionState.Connected))
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ViewManager.Instance.TriggerPushNotification("Prop spawned", 1f);
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else
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ViewManager.Instance.TriggerAlert("Prop Error", "Not connected to live instance", -1, true);
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}
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}
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}
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}
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@ -1,10 +1,10 @@
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using System.Reflection;
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[assembly: AssemblyTitle("AvatarChangeInfo")]
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[assembly: AssemblyVersion("1.0.1")]
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[assembly: AssemblyFileVersion("1.0.1")]
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[assembly: AssemblyVersion("1.0.2")]
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[assembly: AssemblyFileVersion("1.0.2")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_aci.AvatarChangeInfo), "AvatarChangeInfo", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_aci.AvatarChangeInfo), "AvatarChangeInfo", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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@ -42,6 +42,9 @@
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<HintPath>F:\games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="DarkRift">
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<Private>False</Private>
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</Reference>
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<Reference Include="MelonLoader, Version=0.5.4.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>F:\games\Steam\common\ChilloutVR\MelonLoader\MelonLoader.dll</HintPath>
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