Minor code improvements

This commit is contained in:
SDraw 2024-09-25 01:52:36 +03:00
parent a2f9c1303e
commit 45557943c4
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
35 changed files with 557 additions and 835 deletions

View file

@ -4,7 +4,7 @@ Mod that overhauls behaviour of fingers tracking.
# Installation
* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
* Get [latest release DLL](../../../releases/latest):
* Put `ml_bft.dll` in `Mods` folder of game
* Put `BetterFingersTracking.dll` in `Mods` folder of game
# Usage
Available mod's settings in `Settings - Input & Key-Bindings - Better Fingers Tracking`:
@ -13,6 +13,7 @@ Available mod's settings in `Settings - Input & Key-Bindings - Better Fingers Tr
* **Filter humanoid limits:** Limits fingers rotations to be valid for Unity's Mechanim; `true` by default
* Note: Enabling this option ensures that visual representation of your fingers will be same for you and remote players, but it cancels out additional finger segments rotations that can be better visually in most cases.
* **Show hands model:** shows transparent hands model (mostly as debug option); `false` by default
* **Change fingers direction at bind:** tries to allign avatar's fingers for more accurate poses
# Notes
* Currently supports only SteamVR environment, OpenXR support is planned.