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https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-05 03:19:23 +00:00
Restored archived mods
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19 changed files with 768 additions and 0 deletions
313
archived/ml_fpt/Main.cs
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313
archived/ml_fpt/Main.cs
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using ABI.CCK.Scripts;
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using ABI_RC.Core.UI;
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using ABI_RC.Systems.IK;
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using ABI_RC.Systems.IK.SubSystems;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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namespace ml_fpt
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{
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public class FourPointTracking : MelonLoader.MelonMod
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{
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static FourPointTracking ms_instance = null;
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bool m_ready = false;
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IndexIK m_indexIK = null;
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RootMotion.FinalIK.VRIK m_vrIK = null;
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RuntimeAnimatorController m_runtimeAnimator = null;
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List<CVRAdvancedSettingsFileProfileValue> m_aasParameters = null;
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bool m_calibrationActive = false;
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object m_calibrationTask = null;
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int m_hipsTrackerIndex = -1;
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Transform m_hips = null;
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Dictionary<string, Tuple<Vector3, Quaternion>> m_avatarCalibrations = null;
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public override void OnInitializeMelon()
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{
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if(ms_instance == null)
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ms_instance = this;
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m_avatarCalibrations = new Dictionary<string, Tuple<Vector3, Quaternion>>();
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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MelonLoader.MelonCoroutines.Start(WaitForMainMenuView());
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MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
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}
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System.Collections.IEnumerator WaitForMainMenuView()
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{
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while(ViewManager.Instance == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView.Listener == null)
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yield return null;
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ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
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{
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ViewManager.Instance.gameMenuView.View.RegisterForEvent("MelonMod_FPT_Action_Calibrate", new Action(this.StartCalibration));
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};
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ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
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{
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ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("menu.js"));
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};
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}
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System.Collections.IEnumerator WaitForLocalPlayer()
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{
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while(PlayerSetup.Instance == null)
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yield return null;
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m_indexIK = PlayerSetup.Instance.gameObject.GetComponent<IndexIK>();
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m_ready = true;
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}
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public override void OnDeinitializeMelon()
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{
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if(ms_instance == this)
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ms_instance = null;
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m_ready = false;
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m_aasParameters?.Clear();
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m_aasParameters = null;
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m_avatarCalibrations?.Clear();
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m_avatarCalibrations = null;
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m_hipsTrackerIndex = -1;
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if(m_calibrationTask != null)
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MelonLoader.MelonCoroutines.Stop(m_calibrationTask);
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m_calibrationTask = null;
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}
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void StartCalibration()
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{
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if(m_ready && !m_calibrationActive && PlayerSetup.Instance._inVr && !PlayerSetup.Instance.avatarIsLoading && PlayerSetup.Instance._animator.isHuman && !BodySystem.isCalibrating && !BodySystem.isCalibratedAsFullBody)
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{
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m_hipsTrackerIndex = GetHipsTracker();
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if(m_hipsTrackerIndex != -1)
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{
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m_avatarCalibrations.Remove(MetaPort.Instance.currentAvatarGuid);
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m_runtimeAnimator = PlayerSetup.Instance._animator.runtimeAnimatorController;
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m_aasParameters = PlayerSetup.Instance.animatorManager.GetAdditionalSettingsCurrent();
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PlayerSetup.Instance._animator.runtimeAnimatorController = PlayerSetup.Instance.tPoseAnimatorController;
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PlayerSetup.Instance.animatorManager.SetAnimator(PlayerSetup.Instance._animator, PlayerSetup.Instance.tPoseAnimatorController);
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m_hips = PlayerSetup.Instance._animator.GetBoneTransform(HumanBodyBones.Hips);
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m_vrIK = PlayerSetup.Instance._animator.GetComponent<RootMotion.FinalIK.VRIK>();
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if(m_vrIK != null)
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m_vrIK.solver.OnPreUpdate += this.OverrideIKWeight;
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IKSystem.Instance.leftHandModel.SetActive(true);
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IKSystem.Instance.rightHandModel.SetActive(true);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(true);
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CVR_InteractableManager.enableInteractions = false;
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m_calibrationActive = true;
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m_calibrationTask = MelonLoader.MelonCoroutines.Start(CalibrationTask());
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ViewManager.Instance.ForceUiStatus(false);
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ShowHudNotification("Calibration started");
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}
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else
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ShowMenuAlert("No hips tracker detected. Check if tracker has waist role in SteamVR settings.");
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}
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else
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ShowMenuAlert("Calibraton requirements aren't met: be in VR, be not in FBT or avatar calibration, humanoid avatar");
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}
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System.Collections.IEnumerator CalibrationTask()
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{
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while(m_calibrationActive)
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{
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if(m_vrIK != null)
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m_vrIK.enabled = false;
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m_indexIK.enabled = false;
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(true, m_hips);
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if((CVRInputManager.Instance.interactLeftValue > 0.9f) && (CVRInputManager.Instance.interactRightValue > 0.9f))
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{
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.position = m_hips.position;
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.rotation = m_hips.rotation;
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m_avatarCalibrations.Add(
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MetaPort.Instance.currentAvatarGuid,
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new Tuple<Vector3, Quaternion>(
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.localPosition,
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.localRotation
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)
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);
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if(m_vrIK != null)
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{
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m_vrIK.solver.spine.pelvisTarget = PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target;
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m_vrIK.solver.spine.pelvisPositionWeight = 1f;
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m_vrIK.solver.spine.pelvisRotationWeight = 1f;
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m_vrIK.solver.OnPreUpdate -= this.OverrideIKWeight;
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m_vrIK.solver.IKPositionWeight = 1f;
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m_vrIK.enabled = true;
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}
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m_indexIK.enabled = true;
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PlayerSetup.Instance._animator.runtimeAnimatorController = m_runtimeAnimator;
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PlayerSetup.Instance.animatorManager.SetAnimator(PlayerSetup.Instance._animator, m_runtimeAnimator);
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if(m_aasParameters != null)
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{
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foreach(var l_param in m_aasParameters)
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{
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PlayerSetup.Instance.animatorManager.SetAnimatorParameter(l_param.name, l_param.value);
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}
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}
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IKSystem.Instance.leftHandModel.SetActive(false);
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IKSystem.Instance.rightHandModel.SetActive(false);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(false);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(false);
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CVR_InteractableManager.enableInteractions = true;
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Reset();
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ShowHudNotification("Calibration completed");
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}
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yield return null;
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}
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m_calibrationTask = null; // Idk if it's safe or not
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}
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void OverrideIKWeight()
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{
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if(m_calibrationActive)
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{
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m_vrIK.solver.IKPositionWeight = 0f;
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}
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}
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void Reset()
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{
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m_vrIK = null;
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m_runtimeAnimator = null;
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m_aasParameters = null;
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m_calibrationActive = false;
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m_calibrationTask = null;
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m_hipsTrackerIndex = -1;
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m_hips = null;
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}
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static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
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void OnAvatarClear()
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{
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try
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{
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if(m_calibrationActive)
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{
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if(m_calibrationTask != null)
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MelonLoader.MelonCoroutines.Stop(m_calibrationTask);
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m_indexIK.enabled = true;
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IKSystem.Instance.leftHandModel.SetActive(false);
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IKSystem.Instance.rightHandModel.SetActive(false);
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if(m_hipsTrackerIndex != -1)
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{
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(false);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(false);
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}
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CVR_InteractableManager.enableInteractions = true;
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Reset();
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ShowHudNotification("Calibration canceled");
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}
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
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void OnSetupAvatar()
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{
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try
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{
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if(m_ready && PlayerSetup.Instance._inVr && PlayerSetup.Instance._animator.isHuman && !VRTrackerManager.Instance.CheckFullBody())
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{
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int l_hipsTracker = GetHipsTracker();
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if((l_hipsTracker != -1) && m_avatarCalibrations.TryGetValue(MetaPort.Instance.currentAvatarGuid, out var l_stored))
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{
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var l_vrIK = PlayerSetup.Instance._animator.GetComponent<RootMotion.FinalIK.VRIK>();
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if(l_vrIK != null)
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{
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l_vrIK.solver.spine.pelvisTarget = PlayerSetup.Instance._trackerManager.trackers[l_hipsTracker].target;
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l_vrIK.solver.spine.pelvisPositionWeight = 1f;
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l_vrIK.solver.spine.pelvisRotationWeight = 1f;
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l_vrIK.solver.spine.pelvisTarget.localPosition = l_stored.Item1;
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l_vrIK.solver.spine.pelvisTarget.localRotation = l_stored.Item2;
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ShowHudNotification("Applied saved calibration");
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}
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}
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}
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}
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catch(System.Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void ShowHudNotification(string p_message)
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{
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if(CohtmlHud.Instance != null)
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CohtmlHud.Instance.ViewDropText("4-Point Tracking", p_message);
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}
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static void ShowMenuAlert(string p_message)
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{
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if(ViewManager.Instance != null)
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ViewManager.Instance.TriggerAlert("4-Point Tracking", p_message, 0, false);
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}
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static int GetHipsTracker()
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{
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int l_result = -1;
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for(int i = 0; i < PlayerSetup.Instance._trackerManager.trackerNames.Length; i++)
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{
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if((PlayerSetup.Instance._trackerManager.trackerNames[i] == "vive_tracker_waist") && PlayerSetup.Instance._trackerManager.trackers[i].active)
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{
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l_result = i;
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break;
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}
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}
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return l_result;
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}
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}
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}
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