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https://github.com/hanetzer/sdraw_mods_cvr.git
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HMD mode
Head attachment Head offsets Model visibility VR compatibility
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parent
eb3f09fffd
commit
4c85c92203
8 changed files with 436 additions and 147 deletions
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@ -13,6 +13,12 @@ namespace ml_lme_cvr
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Transform m_leftHand = null;
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Transform m_rightHand = null;
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float m_leftHandWeight = 1f;
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float m_rightHandWeight = 1f;
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bool m_leftHandVisible = false;
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bool m_rightHandVisible = false;
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void Start()
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{
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m_animator = this.GetComponent<Animator>();
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@ -24,16 +30,18 @@ namespace ml_lme_cvr
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{
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if(m_leftHand != null)
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{
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m_animator.SetIKPositionWeight(AvatarIKGoal.LeftHand, 1f);
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m_animator.SetIKRotationWeight(AvatarIKGoal.LeftHand, 1f);
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m_leftHandWeight = Mathf.Lerp(m_leftHandWeight, m_leftHandVisible ? 1f : 0f, 0.25f);
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m_animator.SetIKPositionWeight(AvatarIKGoal.LeftHand, m_leftHandWeight);
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m_animator.SetIKRotationWeight(AvatarIKGoal.LeftHand, m_leftHandWeight);
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m_animator.SetIKPosition(AvatarIKGoal.LeftHand, m_leftHand.position);
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m_animator.SetIKRotation(AvatarIKGoal.LeftHand, m_leftHand.rotation);
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}
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if(m_rightHand != null)
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{
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m_animator.SetIKPositionWeight(AvatarIKGoal.RightHand, 1f);
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m_animator.SetIKRotationWeight(AvatarIKGoal.RightHand, 1f);
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m_rightHandWeight = Mathf.Lerp(m_rightHandWeight, m_rightHandVisible ? 1f : 0f, 0.25f);
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m_animator.SetIKPositionWeight(AvatarIKGoal.RightHand, m_rightHandWeight);
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m_animator.SetIKRotationWeight(AvatarIKGoal.RightHand, m_rightHandWeight);
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m_animator.SetIKPosition(AvatarIKGoal.RightHand, m_rightHand.position);
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m_animator.SetIKRotation(AvatarIKGoal.RightHand, m_rightHand.rotation);
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}
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@ -49,5 +57,11 @@ namespace ml_lme_cvr
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m_leftHand = p_left;
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m_rightHand = p_right;
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}
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public void SetHandsVisibility(bool p_left, bool p_right)
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{
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m_leftHandVisible = p_left;
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m_rightHandVisible = p_right;
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}
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}
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}
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