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https://github.com/hanetzer/sdraw_mods_cvr.git
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Jump recover option
Preserve late update pose Upcoming mod support
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parent
988abd7d53
commit
4e0ddaadd4
7 changed files with 102 additions and 28 deletions
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@ -150,14 +150,17 @@ namespace ml_lme
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}
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}
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if(m_inVR)
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if(!ModSupporter.SkipFingersOverride())
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{
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m_inputManager.individualFingerTracking = !m_steamVrModule.GetIndexGestureToggle();
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m_inputManager.individualFingerTracking |= (l_data.m_leftHand.m_present || l_data.m_rightHand.m_present);
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if(m_inVR)
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{
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m_inputManager.individualFingerTracking = !m_steamVrModule.GetIndexGestureToggle();
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m_inputManager.individualFingerTracking |= (l_data.m_leftHand.m_present || l_data.m_rightHand.m_present);
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}
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else
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m_inputManager.individualFingerTracking = (l_data.m_leftHand.m_present || l_data.m_rightHand.m_present);
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IKSystem.Instance.FingerSystem.controlActive = m_inputManager.individualFingerTracking;
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}
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else
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m_inputManager.individualFingerTracking = (l_data.m_leftHand.m_present || l_data.m_rightHand.m_present);
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IKSystem.Instance.FingerSystem.controlActive = m_inputManager.individualFingerTracking;
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}
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m_handRayLeft.enabled = (l_data.m_leftHand.m_present && (!m_inVR || !Utils.IsLeftHandTracked() || !Settings.FingersOnly));
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37
ml_lme/ModSupporter.cs
Normal file
37
ml_lme/ModSupporter.cs
Normal file
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@ -0,0 +1,37 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ml_lme
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{
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static class ModSupporter
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{
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static bool ms_copycatMod = false;
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public static void Init()
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{
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if(MelonLoader.MelonMod.RegisteredMelons.FirstOrDefault(m => m.Info.Name == "PlayerMovementCopycat") != null)
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MelonLoader.MelonCoroutines.Start(WaitForCopycatInstance());
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}
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// PlayerMovementCopycat support
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static IEnumerator WaitForCopycatInstance()
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{
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while(ml_pmc.PoseCopycat.Instance == null)
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yield return null;
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ms_copycatMod = true;
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}
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static bool IsCopycating() => (ml_pmc.PoseCopycat.Instance.IsActive() && ml_pmc.PoseCopycat.Instance.IsFingerTrackingActive());
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public static bool SkipFingersOverride()
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{
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bool l_result = false;
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l_result |= (ms_copycatMod && IsCopycating());
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return l_result;
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}
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}
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}
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@ -55,6 +55,10 @@
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<HintPath>C:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\MelonLoader.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ml_pmc">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\Mods\ml_pmc.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@ -89,6 +93,7 @@
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<Compile Include="LeapTracked.cs" />
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<Compile Include="LeapTracking.cs" />
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<Compile Include="Main.cs" />
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<Compile Include="ModSupporter.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Scripts.cs" />
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<Compile Include="Settings.cs" />
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