Additional nightly fixes

This commit is contained in:
SDraw 2025-06-25 01:13:40 +03:00
parent 40b683d33c
commit 5261203833
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
16 changed files with 570 additions and 750 deletions

View file

@ -35,8 +35,6 @@ namespace ml_dht
public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent<EyeMovementController> OnEyeControllerUpdate = new GameEvent<EyeMovementController>();
public static readonly GameEvent<CVRFaceTracking, EventResult> OnFaceTrackingUpdate = new GameEvent<CVRFaceTracking, EventResult>();
@ -47,18 +45,6 @@ namespace ml_dht
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
@ -92,30 +78,6 @@ namespace ml_dht
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Postfix()
{
try

View file

@ -2,6 +2,7 @@
using ABI_RC.Core.Player;
using ABI_RC.Core.Player.EyeMovement;
using ABI_RC.Systems.FaceTracking;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.VRModeSwitch;
using RootMotion.FinalIK;
@ -69,8 +70,8 @@ namespace ml_dht
Settings.OnHeadTrackingChanged.AddListener(this.OnEnabledOrHeadTrackingChanged);
Settings.OnSmoothingChanged.AddListener(this.OnSmoothingChanged);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
GameEvents.OnEyeControllerUpdate.AddListener(this.OnEyeControllerUpdate);
GameEvents.OnFaceTrackingUpdate.AddListener(this.UpdateFaceTracking);
@ -89,8 +90,8 @@ namespace ml_dht
Settings.OnHeadTrackingChanged.RemoveListener(this.OnEnabledOrHeadTrackingChanged);
Settings.OnSmoothingChanged.RemoveListener(this.OnSmoothingChanged);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
GameEvents.OnEyeControllerUpdate.RemoveListener(this.OnEyeControllerUpdate);
GameEvents.OnFaceTrackingUpdate.RemoveListener(this.UpdateFaceTracking);
@ -137,33 +138,47 @@ namespace ml_dht
}
// Game events
internal void OnAvatarSetup()
internal void OnAvatarSetup(CVRAvatar p_avatar)
{
m_camera = PlayerSetup.Instance.activeCam.transform;
m_avatarDescriptor = PlayerSetup.Instance.AvatarObject.GetComponent<CVRAvatar>();
if(PlayerSetup.Instance.Animator.isHuman)
try
{
IKSystem.Instance.SetAvatarPose(IKSystem.AvatarPose.TPose);
PlayerSetup.Instance.AvatarTransform.localPosition = Vector3.zero;
PlayerSetup.Instance.AvatarTransform.localRotation = Quaternion.identity;
m_camera = PlayerSetup.Instance.activeCam.transform;
m_avatarDescriptor = PlayerSetup.Instance.AvatarObject.GetComponent<CVRAvatar>();
m_headBone = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.Head);
if(m_headBone != null)
m_bindRotation = Quaternion.Inverse(m_avatarDescriptor.transform.rotation) * m_headBone.rotation;
if(PlayerSetup.Instance.Animator.isHuman)
{
IKSystem.Instance.SetAvatarPose(IKSystem.AvatarPose.TPose);
PlayerSetup.Instance.AvatarTransform.localPosition = Vector3.zero;
PlayerSetup.Instance.AvatarTransform.localRotation = Quaternion.identity;
m_lookIK = PlayerSetup.Instance.AvatarObject.GetComponent<LookAtIK>();
if(m_lookIK != null)
m_lookIK.onPostSolverUpdate.AddListener(this.OnLookIKPostUpdate);
m_headBone = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.Head);
if(m_headBone != null)
m_bindRotation = Quaternion.Inverse(m_avatarDescriptor.transform.rotation) * m_headBone.rotation;
m_lookIK = PlayerSetup.Instance.AvatarObject.GetComponent<LookAtIK>();
if(m_lookIK != null)
m_lookIK.onPostSolverUpdate.AddListener(this.OnLookIKPostUpdate);
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
m_avatarDescriptor = null;
m_lookIK = null;
m_headBone = null;
m_lastHeadRotation = Quaternion.identity;
m_bindRotation = Quaternion.identity;
try
{
m_avatarDescriptor = null;
m_lookIK = null;
m_headBone = null;
m_lastHeadRotation = Quaternion.identity;
m_bindRotation = Quaternion.identity;
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarReuse()
{