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Game build 2025r181 update
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bab5346876
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35 changed files with 233 additions and 55 deletions
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@ -661,7 +661,7 @@ namespace ml_prm
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IKSystem.Instance.applyOriginalHipRotation = true;
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PlayerSetup.Instance.AnimatorManager.CancelEmote = true;
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m_ragdolledParameter.SetValue(true);
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m_ragdolledParameter?.SetValue(true);
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if(!WorldManager.IsSafeWorld())
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{
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@ -706,7 +706,7 @@ namespace ml_prm
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if(m_vrIK != null)
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m_vrIK.solver.Reset();
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m_ragdolledParameter.SetValue(false);
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m_ragdolledParameter?.SetValue(false);
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m_puppet.localPosition = Vector3.zero;
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m_puppet.localRotation = Quaternion.identity;
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