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Better T-posed bind hierarchy
Fingers rotation limits Update README.md
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7 changed files with 36 additions and 7 deletions
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@ -125,12 +125,12 @@ namespace ml_bft
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}
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}
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static void OnIKSystemLateUpdate_Postfix(HumanPoseHandler ____humanPoseHandler) => ms_instance?.OnIKSystemLateUpdate(____humanPoseHandler);
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void OnIKSystemLateUpdate(HumanPoseHandler p_handler)
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static void OnIKSystemLateUpdate_Postfix(HumanPoseHandler ____humanPoseHandler, Transform ____hipTransform) => ms_instance?.OnIKSystemLateUpdate(____humanPoseHandler, ____hipTransform);
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void OnIKSystemLateUpdate(HumanPoseHandler p_handler, Transform p_hips)
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{
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try
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{
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m_fingerSystem?.OnIKSystemLateUpdate(p_handler);
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m_fingerSystem?.OnIKSystemLateUpdate(p_handler, p_hips);
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}
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catch(Exception e)
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{
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