Better T-posed bind hierarchy

Fingers rotation limits
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SDraw 2024-03-30 16:12:32 +00:00 committed by SDraw
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@ -10,6 +10,8 @@ Mod that overhauls behaviour of fingers tracking.
Available mod's settings in `Settings - Input & Key-Bindings - Better Fingers Tracking`:
* **Force SteamVR skeletal input:** forced usage of SteamVR skeletal input (works as long as controllers' driver supplies skeletal pose throught OpenVR interfaces); `false` by default
* **Motion range:** fingers tracking motion range/mode/type; `With controller` by default
* **Filter humanoid limits:** Limits fingers rotations to be valid for Unity's Mechanim; `false` by default
* Note: Enabling this option ensures that visual representation of your fingers will be same for you and remote players, but it cancels out additional finger segments rotations that can be better visually in most cases.
* **Show hands model:** shows transparent hands model (mostly as debug option); `false` by default
# Notes