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Handling of "VR <-> Desktop" switch, attempt one
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20 changed files with 356 additions and 77 deletions
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@ -14,7 +14,7 @@ namespace ml_prm
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static readonly FieldInfo ms_influencerTouchingVolumes = typeof(PhysicsInfluencer).GetField("_touchingVolumes", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_influencerSubmergedColliders = typeof(PhysicsInfluencer).GetField("_submergedColliders", BindingFlags.NonPublic | BindingFlags.Instance);
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public static bool IsInVR() => ((CheckVR.Instance != null) && CheckVR.Instance.hasVrDeviceLoaded);
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public static bool IsInVR() => ((MetaPort.Instance != null) && MetaPort.Instance.isUsingVr);
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public static bool IsWorldSafe() => ((CVRWorld.Instance != null) && CVRWorld.Instance.allowFlying);
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public static float GetWorldMovementLimit()
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{
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