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Fix for latest nightly build (27.07.2025)
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14 changed files with 102 additions and 105 deletions
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@ -203,7 +203,7 @@ namespace ml_prm
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m_attachedPointer = p_pointer;
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GameObject l_attachPoint = new GameObject("[AttachPoint]");
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l_attachPoint.layer = CVRLayers.PlayerLocal;
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l_attachPoint.layer = CVRLayers.PlayerNetwork;
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m_attachTransform = l_attachPoint.transform;
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m_attachTransform.parent = p_pointer.transform;
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