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https://github.com/hanetzer/sdraw_mods_cvr.git
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Fix for recent build
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parent
1f0a179d5f
commit
6b63879cee
26 changed files with 101 additions and 23 deletions
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@ -39,7 +39,6 @@ namespace ml_lme
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m_handRayLeft.generalMask = -269;
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m_handRayLeft.isInteractionRay = true;
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m_handRayLeft.triggerHoverEvents = false;
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m_handRayLeft.holderRoot = m_handRayLeft.gameObject;
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m_handRayLeft.attachmentDistance = 0f;
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m_handRayLeft.uiMask = 32;
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m_handRayLeft.isDesktopRay = !m_inVR;
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@ -61,7 +60,6 @@ namespace ml_lme
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m_handRayRight.generalMask = -269;
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m_handRayRight.isInteractionRay = true;
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m_handRayRight.triggerHoverEvents = false;
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m_handRayRight.holderRoot = m_handRayRight.gameObject;
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m_handRayRight.attachmentDistance = 0f;
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m_handRayRight.uiMask = 32;
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m_handRayRight.isDesktopRay = !m_inVR;
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