Cohtml's view script execution fix for build 2023r171ex3

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SDraw 2023-03-22 13:46:37 +03:00
parent c0bff73107
commit 6f8fa13c94
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8 changed files with 25 additions and 10 deletions

View file

@ -1,5 +1,4 @@
using ABI_RC.Core.InteractionSystem;
using cohtml;
using System;
using System.Collections.Generic;

View file

@ -1,9 +1,13 @@
using UnityEngine;
using ABI_RC.Core.UI;
using System.Reflection;
using UnityEngine;
namespace ml_pam
{
static class Utils
{
static FieldInfo ms_cohtmlView = typeof(CohtmlControlledViewDisposable).GetField("_view", BindingFlags.NonPublic | BindingFlags.Instance);
public static bool IsInVR() => ((ABI_RC.Core.Savior.CheckVR.Instance != null) && ABI_RC.Core.Savior.CheckVR.Instance.hasVrDeviceLoaded);
// Extensions
@ -11,5 +15,7 @@ namespace ml_pam
{
return Matrix4x4.TRS(p_pos ? p_transform.position : Vector3.zero, p_rot ? p_transform.rotation : Quaternion.identity, p_scl ? p_transform.localScale : Vector3.one);
}
public static void ExecuteScript(this CohtmlControlledViewDisposable p_viewDisposable, string p_script) => ((cohtml.Net.View)ms_cohtmlView.GetValue(p_viewDisposable))?.ExecuteScript(p_script);
}
}