Main menu mods' settings update delay

This commit is contained in:
SDraw 2025-05-24 16:29:01 +03:00
parent 6d3071f32c
commit 7533f43944
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
29 changed files with 105 additions and 45 deletions

View file

@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(1)]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]

View file

@ -100,11 +100,19 @@ namespace ml_pam
{
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResources("mods_extension.js"));
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResources("mod_menu.js"));
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
MelonLoader.MelonCoroutines.Start(UpdateMenuSettings());
};
}
static System.Collections.IEnumerator UpdateMenuSettings()
{
while(!ViewManager.Instance.IsReady || !ViewManager.Instance.IsMainMenuOpen)
yield return null;
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
}
static void OnMelonSettingSave_LeftHandKey(object p_oldValue, object p_newValue)
{
try

View file

@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>PickupArmMovement</PackageId>
<Version>1.2.2</Version>
<Version>1.2.3</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>PickupArmMovement</Product>