Oh no, again

This commit is contained in:
SDraw 2023-01-29 23:18:16 +03:00
parent 6bc448d41d
commit 783c343d11
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GPG key ID: BB95B4DAB2BB8BB5

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@ -131,14 +131,14 @@ namespace ml_lme
if(m_interactLeft != (l_strength > Settings.HoldThreadhold)) if(m_interactLeft != (l_strength > Settings.HoldThreadhold))
{ {
m_interactLeft = (l_strength > Settings.HoldThreadhold); m_interactLeft = (l_strength > Settings.HoldThreadhold);
m_inputManager.interactLeftUp |= m_interactLeft; m_inputManager.interactLeftUp |= !m_interactLeft;
m_inputManager.interactLeftDown |= m_interactLeft; m_inputManager.interactLeftDown |= m_interactLeft;
} }
m_inputManager.gripLeftValue = 1f - l_strength; // Inversed m_inputManager.gripLeftValue = 1f - l_strength; // Inversed
if(m_gripLeft != (l_strength < Settings.ReleaseThreadhold)) if(m_gripLeft != (l_strength < Settings.ReleaseThreadhold))
{ {
m_gripLeft = (l_strength < Settings.ReleaseThreadhold); m_gripLeft = (l_strength < Settings.ReleaseThreadhold);
m_inputManager.gripLeftUp |= m_gripLeft; m_inputManager.gripLeftUp |= !m_gripLeft;
m_inputManager.gripLeftDown |= m_gripLeft; m_inputManager.gripLeftDown |= m_gripLeft;
} }
} }
@ -150,14 +150,14 @@ namespace ml_lme
if(m_interactRight != (l_strength > Settings.HoldThreadhold)) if(m_interactRight != (l_strength > Settings.HoldThreadhold))
{ {
m_interactRight = (l_strength > Settings.HoldThreadhold); m_interactRight = (l_strength > Settings.HoldThreadhold);
m_inputManager.interactRightUp |= m_interactRight; m_inputManager.interactRightUp |= !m_interactRight;
m_inputManager.interactRightDown |= m_interactRight; m_inputManager.interactRightDown |= m_interactRight;
} }
m_inputManager.gripRightValue = 1f - l_strength; m_inputManager.gripRightValue = 1f - l_strength;
if(m_gripRight != (l_strength < Settings.HoldThreadhold)) if(m_gripRight != (l_strength < Settings.HoldThreadhold))
{ {
m_gripRight = (l_strength < Settings.HoldThreadhold); m_gripRight = (l_strength < Settings.HoldThreadhold);
m_inputManager.gripRightUp |= m_gripRight; m_inputManager.gripRightUp |= !m_gripRight;
m_inputManager.gripRightDown |= m_gripRight; m_inputManager.gripRightDown |= m_gripRight;
} }
} }