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https://github.com/hanetzer/sdraw_mods_cvr.git
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ArmIK usage
Elbows tracking Tracking without VR controllers
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parent
3b33dc0cfb
commit
7fcfb04e0f
11 changed files with 238 additions and 121 deletions
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@ -28,7 +28,8 @@ namespace ml_lme
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Head,
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HeadX,
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HeadY,
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HeadZ
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HeadZ,
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TrackElbows
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};
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static bool ms_enabled = false;
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@ -39,6 +40,7 @@ namespace ml_lme
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static float ms_rootAngle = 0f;
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static bool ms_headAttach = false;
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static Vector3 ms_headOffset = new Vector3(0f, -0.3f, 0.15f);
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static bool ms_trackElbows = true;
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static MelonLoader.MelonPreferences_Category ms_category = null;
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static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
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@ -51,6 +53,7 @@ namespace ml_lme
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static public event Action<float> RootAngleChange;
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static public event Action<bool> HeadAttachChange;
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static public event Action<Vector3> HeadOffsetChange;
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static public event Action<bool> TrackElbowsChange;
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public static void Init()
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{
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@ -69,6 +72,7 @@ namespace ml_lme
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ms_entries.Add(ms_category.CreateEntry(ModSetting.HeadX.ToString(), 0));
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ms_entries.Add(ms_category.CreateEntry(ModSetting.HeadY.ToString(), -30));
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ms_entries.Add(ms_category.CreateEntry(ModSetting.HeadZ.ToString(), 15));
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ms_entries.Add(ms_category.CreateEntry(ModSetting.TrackElbows.ToString(), true));
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Load();
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@ -116,6 +120,7 @@ namespace ml_lme
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(int)ms_entries[(int)ModSetting.HeadY].BoxedValue,
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(int)ms_entries[(int)ModSetting.HeadZ].BoxedValue
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) * 0.01f;
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ms_trackElbows = (bool)ms_entries[(int)ModSetting.TrackElbows].BoxedValue;
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}
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static void OnToggleUpdate(string p_name, string p_value)
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@ -151,6 +156,12 @@ namespace ml_lme
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HeadAttachChange?.Invoke(ms_headAttach);
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}
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break;
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case ModSetting.TrackElbows:
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{
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ms_trackElbows = bool.Parse(p_value);
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TrackElbowsChange?.Invoke(ms_trackElbows);
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} break;
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}
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ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
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@ -235,40 +246,37 @@ namespace ml_lme
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{
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get => ms_enabled;
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}
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public static Vector3 DesktopOffset
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{
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get => ms_desktopOffset;
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}
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public static bool FingersOnly
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{
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get => ms_fingersOnly;
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}
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public static bool ModelVisibility
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{
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get => ms_modelVisibility;
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}
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public static LeapTrackingMode TrackingMode
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{
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get => ms_trackingMode;
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}
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public static float RootAngle
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{
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get => ms_rootAngle;
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}
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public static bool HeadAttach
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{
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get => ms_headAttach;
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}
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public static Vector3 HeadOffset
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{
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get => ms_headOffset;
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}
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public static bool TrackElbows
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{
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get => ms_trackElbows;
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}
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}
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}
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