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https://github.com/SDraw/ml_mods_cvr.git
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Update for nightly game build from 17-11-2025
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parent
5008e6a6ef
commit
801b533187
3 changed files with 5 additions and 5 deletions
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@ -29,7 +29,7 @@ namespace ml_lme
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public override void ModuleAdded()
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{
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base.ModuleAdded();
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base.InputEnabled = Settings.Enabled;
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base.InputModuleEnabled = Settings.Enabled;
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base.HapticFeedback = false;
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m_inVR = Utils.IsInVR();
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@ -159,7 +159,7 @@ namespace ml_lme
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public override void UpdateInput()
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{
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if(base.InputEnabled)
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if(base.InputModuleEnabled)
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{
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LeapParser.LeapData l_data = LeapManager.Instance.GetLatestData();
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@ -360,7 +360,7 @@ namespace ml_lme
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// Settings changes
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void OnEnableChanged(bool p_state)
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{
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base.InputEnabled = p_state;
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base.InputModuleEnabled = p_state;
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m_handVisibleLeft &= p_state;
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m_handVisibleRight &= p_state;
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@ -1,4 +1,4 @@
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[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.6.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.6.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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@ -4,7 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<PackageId>LeapMotionExtension</PackageId>
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<Version>1.6.2</Version>
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<Version>1.6.3</Version>
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<Authors>SDraw</Authors>
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<Company>SDraw</Company>
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<Product>LeapMotionExtension</Product>
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