mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 10:29:22 +00:00
Custom event classes for patched methods
Update to LeapCSharp 6.15.0
This commit is contained in:
parent
4b879d53d5
commit
85925a7072
76 changed files with 3443 additions and 2187 deletions
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@ -42,7 +42,7 @@ namespace ml_amt
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switch(m_type)
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{
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case ParameterType.Moving:
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SetBoolean(p_tweaker.GetMoving());
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SetBoolean(p_tweaker.IsMoving());
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break;
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}
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}
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105
ml_amt/GameEvents.cs
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105
ml_amt/GameEvents.cs
Normal file
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@ -0,0 +1,105 @@
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using ABI_RC.Core.Player;
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using ABI_RC.Systems.IK;
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using System;
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using System.Reflection;
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namespace ml_amt
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{
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static class GameEvents
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{
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internal class GameEvent
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{
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event Action m_action;
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public void AddHandler(Action p_listener) => m_action += p_listener;
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public void RemoveHandler(Action p_listener) => m_action -= p_listener;
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public void Invoke() => m_action?.Invoke();
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}
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public static readonly GameEvent OnAvatarSetup = new GameEvent();
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public static readonly GameEvent OnAvatarClear = new GameEvent();
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public static readonly GameEvent OnAvatarReuse = new GameEvent();
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public static readonly GameEvent OnPlayspaceScale = new GameEvent();
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internal static void Init(HarmonyLib.Harmony p_instance)
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{
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try
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{
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p_instance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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p_instance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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p_instance.Patch(
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typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarReinitialize_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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p_instance.Patch(
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typeof(PlayerSetup).GetMethod("SetPlaySpaceScale", BindingFlags.NonPublic | BindingFlags.Instance),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnPlayspaceScale_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnAvatarClear_Postfix()
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{
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try
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{
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OnAvatarClear.Invoke();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnSetupAvatar_Postfix()
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{
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try
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{
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OnAvatarSetup.Invoke();
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}
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catch(Exception l_exception)
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{
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MelonLoader.MelonLogger.Error(l_exception);
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}
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}
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static void OnAvatarReinitialize_Postfix()
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{
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try
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{
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OnAvatarReuse.Invoke();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnPlayspaceScale_Postfix()
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{
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try
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{
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OnPlayspaceScale.Invoke();
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}
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catch(Exception l_exception)
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{
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MelonLoader.MelonLogger.Error(l_exception);
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}
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}
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}
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}
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@ -1,44 +1,16 @@
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using ABI_RC.Core.Player;
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using ABI_RC.Systems.IK;
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using System;
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using System.Collections;
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using System.Reflection;
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namespace ml_amt
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{
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public class AvatarMotionTweaker : MelonLoader.MelonMod
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{
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static AvatarMotionTweaker ms_instance = null;
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MotionTweaker m_localTweaker = null;
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public override void OnInitializeMelon()
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{
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if(ms_instance == null)
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ms_instance = this;
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Settings.Init();
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnAvatarReinitialize_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod("SetPlaySpaceScale", BindingFlags.NonPublic | BindingFlags.Instance),
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnPlayspaceScale_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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GameEvents.Init(HarmonyInstance);
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MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
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}
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@ -53,68 +25,9 @@ namespace ml_amt
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public override void OnDeinitializeMelon()
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{
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if(ms_instance == this)
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ms_instance = null;
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if(m_localTweaker != null)
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UnityEngine.Object.Destroy(m_localTweaker);
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m_localTweaker = null;
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}
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static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
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void OnAvatarClear()
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{
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try
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{
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if(m_localTweaker != null)
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m_localTweaker.OnAvatarClear();
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}
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catch(Exception l_exception)
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{
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MelonLoader.MelonLogger.Error(l_exception);
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}
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}
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static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
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void OnSetupAvatar()
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{
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try
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{
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if(m_localTweaker != null)
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m_localTweaker.OnSetupAvatar();
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}
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catch(Exception l_exception)
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{
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MelonLoader.MelonLogger.Error(l_exception);
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}
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}
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static void OnAvatarReinitialize_Postfix() => ms_instance?.OnAvatarReinitialize();
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void OnAvatarReinitialize()
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{
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try
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{
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if(m_localTweaker != null)
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m_localTweaker.OnAvatarReinitialize();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnPlayspaceScale_Postfix() => ms_instance?.OnPlayspaceScale();
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void OnPlayspaceScale()
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{
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try
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{
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if(m_localTweaker != null)
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m_localTweaker.OnPlayspaceScale();
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}
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catch(Exception l_exception)
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{
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MelonLoader.MelonLogger.Error(l_exception);
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}
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}
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}
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}
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@ -31,12 +31,8 @@ namespace ml_amt
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bool m_avatarReady = false;
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bool m_grounded = false;
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bool m_moving = false;
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bool m_locomotionOverride = false;
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bool m_ikOverrideFly = true;
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bool m_ikOverrideJump = true;
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bool m_detectEmotes = true;
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bool m_emoteActive = false;
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Vector3 m_massCenter = Vector3.zero;
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@ -53,18 +49,17 @@ namespace ml_amt
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// Unity events
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void Start()
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{
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SetCrouchLimit(Settings.CrouchLimit);
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SetProneLimit(Settings.ProneLimit);
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SetIKOverrideFly(Settings.IKOverrideFly);
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SetIKOverrideJump(Settings.IKOverrideJump);
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SetDetectEmotes(Settings.DetectEmotes);
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OnCrouchLimitChanged(Settings.CrouchLimit);
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OnProneLimitChanged(Settings.ProneLimit);
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Settings.CrouchLimitChange += this.SetCrouchLimit;
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Settings.ProneLimitChange += this.SetProneLimit;
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Settings.IKOverrideFlyChange += this.SetIKOverrideFly;
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Settings.IKOverrideJumpChange += this.SetIKOverrideJump;
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Settings.DetectEmotesChange += this.SetDetectEmotes;
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Settings.MassCenterChange += this.OnMassCenterChange;
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Settings.OnCrouchLimitChanged.AddHandler(this.OnCrouchLimitChanged);
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Settings.OnProneLimitChanged.AddHandler(this.OnProneLimitChanged);
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Settings.OnMassCenterChanged.AddHandler(this.OnMassCenterChanged);
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GameEvents.OnAvatarSetup.AddHandler(this.OnAvatarSetup);
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GameEvents.OnAvatarClear.AddHandler(this.OnAvatarClear);
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GameEvents.OnAvatarReuse.AddHandler(this.OnAvatarReuse);
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GameEvents.OnPlayspaceScale.AddHandler(this.OnPlayspaceScale);
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}
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void OnDestroy()
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@ -73,12 +68,14 @@ namespace ml_amt
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m_ikLimits = null;
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m_parameters.Clear();
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Settings.CrouchLimitChange -= this.SetCrouchLimit;
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Settings.ProneLimitChange -= this.SetProneLimit;
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Settings.IKOverrideFlyChange -= this.SetIKOverrideFly;
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Settings.IKOverrideJumpChange -= this.SetIKOverrideJump;
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Settings.DetectEmotesChange -= this.SetDetectEmotes;
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Settings.MassCenterChange -= this.OnMassCenterChange;
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Settings.OnCrouchLimitChanged.RemoveHandler(this.OnCrouchLimitChanged);
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Settings.OnProneLimitChanged.RemoveHandler(this.OnProneLimitChanged);
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Settings.OnMassCenterChanged.RemoveHandler(this.OnMassCenterChanged);
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GameEvents.OnAvatarSetup.RemoveHandler(this.OnAvatarSetup);
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GameEvents.OnAvatarClear.RemoveHandler(this.OnAvatarClear);
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GameEvents.OnAvatarReuse.RemoveHandler(this.OnAvatarReuse);
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GameEvents.OnPlayspaceScale.RemoveHandler(this.OnPlayspaceScale);
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}
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void Update()
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@ -91,7 +88,7 @@ namespace ml_amt
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UpdateIKLimits();
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m_emoteActive = false;
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if(m_detectEmotes && (m_locomotionLayer >= 0))
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if(Settings.DetectEmotes && (m_locomotionLayer >= 0))
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{
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AnimatorStateInfo l_animState = PlayerSetup.Instance._animator.GetCurrentAnimatorStateInfo(m_locomotionLayer);
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m_emoteActive = (l_animState.tagHash == ms_emoteHash);
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@ -103,7 +100,7 @@ namespace ml_amt
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}
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// Game events
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internal void OnAvatarClear()
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void OnAvatarClear()
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{
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m_vrIk = null;
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m_locomotionLayer = -1;
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@ -122,7 +119,7 @@ namespace ml_amt
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BetterBetterCharacterController.Instance.avatarProneLimit = Mathf.Clamp01(Settings.ProneLimit);
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}
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internal void OnSetupAvatar()
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void OnAvatarSetup()
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{
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Utils.SetAvatarTPose();
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@ -164,20 +161,20 @@ namespace ml_amt
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m_vrIk.solver.locomotion.offset = (Settings.MassCenter ? m_massCenter : m_locomotionOffset);
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m_vrIk.onPreSolverUpdate.AddListener(this.OnIKPreUpdate);
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m_vrIk.onPostSolverUpdate.AddListener(this.OnIKPostUpdate);
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m_vrIk.onPreSolverUpdate.AddListener(this.OnIKPreSolverUpdate);
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m_vrIk.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
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}
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m_avatarReady = true;
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}
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internal void OnPlayspaceScale()
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void OnPlayspaceScale()
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{
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if((m_vrIk != null) && Settings.MassCenter)
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m_vrIk.solver.locomotion.offset = m_massCenter * GetRelativeScale();
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}
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internal void OnAvatarReinitialize()
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void OnAvatarReuse()
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{
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// Old VRIK is destroyed by game
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Utils.SetAvatarTPose();
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@ -187,13 +184,13 @@ namespace ml_amt
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{
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m_vrIk.solver.locomotion.offset = (Settings.MassCenter ? m_massCenter : m_locomotionOffset);
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m_vrIk.onPreSolverUpdate.AddListener(this.OnIKPreUpdate);
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m_vrIk.onPostSolverUpdate.AddListener(this.OnIKPostUpdate);
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m_vrIk.onPreSolverUpdate.AddListener(this.OnIKPreSolverUpdate);
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m_vrIk.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
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}
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}
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// IK events
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void OnIKPreUpdate()
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void OnIKPreSolverUpdate()
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{
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bool l_locomotionOverride = false;
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@ -203,7 +200,7 @@ namespace ml_amt
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m_ikState.m_bendNormalLeft = m_vrIk.solver.leftLeg.useAnimatedBendNormal;
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m_ikState.m_bendNormalRight = m_vrIk.solver.rightLeg.useAnimatedBendNormal;
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if(m_detectEmotes && m_emoteActive)
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if(Settings.DetectEmotes && m_emoteActive)
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m_vrIk.solver.IKPositionWeight = 0f;
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if(!BodySystem.isCalibratedAsFullBody)
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@ -214,14 +211,14 @@ namespace ml_amt
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m_vrIk.solver.rightLeg.useAnimatedBendNormal = true;
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l_locomotionOverride = true;
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}
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if(m_ikOverrideFly && BetterBetterCharacterController.Instance.IsFlying())
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if(Settings.IKOverrideFly && BetterBetterCharacterController.Instance.IsFlying())
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{
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m_vrIk.solver.locomotion.weight = 0f;
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m_vrIk.solver.leftLeg.useAnimatedBendNormal = true;
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m_vrIk.solver.rightLeg.useAnimatedBendNormal = true;
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l_locomotionOverride = true;
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}
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if(m_ikOverrideJump && !m_grounded && !BetterBetterCharacterController.Instance.IsFlying())
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if(Settings.IKOverrideJump && !m_grounded && !BetterBetterCharacterController.Instance.IsFlying())
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{
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m_vrIk.solver.locomotion.weight = 0f;
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m_vrIk.solver.leftLeg.useAnimatedBendNormal = true;
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@ -235,7 +232,7 @@ namespace ml_amt
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m_locomotionOverride = l_locomotionOverride;
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}
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void OnIKPostUpdate()
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void OnIKPostSolverUpdate()
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{
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m_vrIk.solver.IKPositionWeight = m_ikState.m_weight;
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m_vrIk.solver.locomotion.weight = m_ikState.m_locomotionWeight;
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@ -245,29 +242,17 @@ namespace ml_amt
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}
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// Settings
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void SetCrouchLimit(float p_value)
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void OnCrouchLimitChanged(float p_value)
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{
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if(m_ikLimits == null)
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BetterBetterCharacterController.Instance.avatarCrouchLimit = Mathf.Clamp01(p_value);
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}
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void SetProneLimit(float p_value)
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void OnProneLimitChanged(float p_value)
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{
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if(m_ikLimits == null)
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BetterBetterCharacterController.Instance.avatarProneLimit = Mathf.Clamp01(p_value);
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}
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void SetIKOverrideFly(bool p_state)
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{
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m_ikOverrideFly = p_state;
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}
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void SetIKOverrideJump(bool p_state)
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{
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m_ikOverrideJump = p_state;
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}
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void SetDetectEmotes(bool p_state)
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{
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m_detectEmotes = p_state;
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}
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void OnMassCenterChange(bool p_state)
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void OnMassCenterChanged(bool p_state)
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{
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if(m_vrIk != null)
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m_vrIk.solver.locomotion.offset = (Settings.MassCenter ? (m_massCenter * GetRelativeScale()) : m_locomotionOffset);
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@ -290,6 +275,6 @@ namespace ml_amt
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}
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// Parameters access
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public bool GetMoving() => m_moving;
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public bool IsMoving() => m_moving;
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}
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}
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|
|
|
@ -1,4 +1,4 @@
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[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.3.8", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.3.9", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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|
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@ -6,6 +6,14 @@ namespace ml_amt
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{
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static class Settings
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{
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internal class SettingEvent<T>
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{
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event Action<T> m_action;
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public void AddHandler(Action<T> p_listener) => m_action += p_listener;
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public void RemoveHandler(Action<T> p_listener) => m_action -= p_listener;
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public void Invoke(T p_value) => m_action?.Invoke(p_value);
|
||||
}
|
||||
|
||||
enum ModSetting
|
||||
{
|
||||
CrouchLimit,
|
||||
|
@ -26,12 +34,12 @@ namespace ml_amt
|
|||
static MelonLoader.MelonPreferences_Category ms_category = null;
|
||||
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
|
||||
|
||||
public static event Action<float> CrouchLimitChange;
|
||||
public static event Action<float> ProneLimitChange;
|
||||
public static event Action<bool> IKOverrideFlyChange;
|
||||
public static event Action<bool> IKOverrideJumpChange;
|
||||
public static event Action<bool> DetectEmotesChange;
|
||||
public static event Action<bool> MassCenterChange;
|
||||
public static readonly SettingEvent<float> OnCrouchLimitChanged = new SettingEvent<float>();
|
||||
public static readonly SettingEvent<float> OnProneLimitChanged = new SettingEvent<float>();
|
||||
public static readonly SettingEvent<bool> OnIKOverrideFlyChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnIKOverrideJumpChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnDetectEmotesChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnMassCenterChanged = new SettingEvent<bool>();
|
||||
|
||||
internal static void Init()
|
||||
{
|
||||
|
@ -82,65 +90,79 @@ namespace ml_amt
|
|||
|
||||
static void OnSliderUpdate(string p_name, string p_value)
|
||||
{
|
||||
if(Enum.TryParse(p_name, out ModSetting l_setting))
|
||||
try
|
||||
{
|
||||
switch(l_setting)
|
||||
if(Enum.TryParse(p_name, out ModSetting l_setting))
|
||||
{
|
||||
case ModSetting.CrouchLimit:
|
||||
switch(l_setting)
|
||||
{
|
||||
CrouchLimit = int.Parse(p_value) * 0.01f;
|
||||
CrouchLimitChange?.Invoke(CrouchLimit);
|
||||
}
|
||||
break;
|
||||
case ModSetting.CrouchLimit:
|
||||
{
|
||||
CrouchLimit = int.Parse(p_value) * 0.01f;
|
||||
OnCrouchLimitChanged.Invoke(CrouchLimit);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.ProneLimit:
|
||||
{
|
||||
ProneLimit = int.Parse(p_value) * 0.01f;
|
||||
ProneLimitChange?.Invoke(ProneLimit);
|
||||
case ModSetting.ProneLimit:
|
||||
{
|
||||
ProneLimit = int.Parse(p_value) * 0.01f;
|
||||
OnProneLimitChanged.Invoke(ProneLimit);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
|
||||
}
|
||||
|
||||
ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
MelonLoader.MelonLogger.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
static void OnToggleUpdate(string p_name, string p_value)
|
||||
{
|
||||
if(Enum.TryParse(p_name, out ModSetting l_setting))
|
||||
try
|
||||
{
|
||||
switch(l_setting)
|
||||
if(Enum.TryParse(p_name, out ModSetting l_setting))
|
||||
{
|
||||
case ModSetting.IKOverrideFly:
|
||||
switch(l_setting)
|
||||
{
|
||||
IKOverrideFly = bool.Parse(p_value);
|
||||
IKOverrideFlyChange?.Invoke(IKOverrideFly);
|
||||
}
|
||||
break;
|
||||
case ModSetting.IKOverrideFly:
|
||||
{
|
||||
IKOverrideFly = bool.Parse(p_value);
|
||||
OnIKOverrideFlyChanged.Invoke(IKOverrideFly);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.IKOverrideJump:
|
||||
{
|
||||
IKOverrideJump = bool.Parse(p_value);
|
||||
IKOverrideJumpChange?.Invoke(IKOverrideJump);
|
||||
}
|
||||
break;
|
||||
case ModSetting.IKOverrideJump:
|
||||
{
|
||||
IKOverrideJump = bool.Parse(p_value);
|
||||
OnIKOverrideJumpChanged.Invoke(IKOverrideJump);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.DetectEmotes:
|
||||
{
|
||||
DetectEmotes = bool.Parse(p_value);
|
||||
DetectEmotesChange?.Invoke(DetectEmotes);
|
||||
}
|
||||
break;
|
||||
case ModSetting.DetectEmotes:
|
||||
{
|
||||
DetectEmotes = bool.Parse(p_value);
|
||||
OnDetectEmotesChanged.Invoke(DetectEmotes);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.MassCenter:
|
||||
{
|
||||
MassCenter = bool.Parse(p_value);
|
||||
MassCenterChange?.Invoke(MassCenter);
|
||||
case ModSetting.MassCenter:
|
||||
{
|
||||
MassCenter = bool.Parse(p_value);
|
||||
OnMassCenterChanged.Invoke(MassCenter);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
|
||||
}
|
||||
|
||||
ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
MelonLoader.MelonLogger.Error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
<Company>None</Company>
|
||||
<Product>AvatarMotionTweaker</Product>
|
||||
<PackageId>AvatarMotionTweaker</PackageId>
|
||||
<Version>1.3.8</Version>
|
||||
<Version>1.3.9</Version>
|
||||
<Platforms>x64</Platforms>
|
||||
<AssemblyName>ml_amt</AssemblyName>
|
||||
</PropertyGroup>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue