Custom event classes for patched methods

Update to LeapCSharp 6.15.0
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SDraw 2024-04-26 23:52:25 +03:00
parent 4b879d53d5
commit 85925a7072
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76 changed files with 3443 additions and 2187 deletions

157
ml_dht/GameEvents.cs Normal file
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@ -0,0 +1,157 @@
using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Core.Player.EyeMovement;
using ABI_RC.Systems.IK;
using System;
using System.Reflection;
namespace ml_dht
{
static class GameEvents
{
internal class EventResult
{
public bool m_result = false;
}
internal class GameEvent
{
event Action m_action;
public void AddHandler(Action p_listener) => m_action += p_listener;
public void RemoveHandler(Action p_listener) => m_action -= p_listener;
public void Invoke() => m_action?.Invoke();
}
internal class GameEvent<T1>
{
event Action<T1> m_action;
public void AddHandler(Action<T1> p_listener) => m_action += p_listener;
public void RemoveHandler(Action<T1> p_listener) => m_action -= p_listener;
public void Invoke(T1 p_obj) => m_action?.Invoke(p_obj);
}
internal class GameEvent<T1, T2>
{
event Action<T1, T2> m_action;
public void AddHandler(Action<T1, T2> p_listener) => m_action += p_listener;
public void RemoveHandler(Action<T1, T2> p_listener) => m_action -= p_listener;
public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent<EyeMovementController> OnEyeControllerUpdate = new GameEvent<EyeMovementController>();
public static readonly GameEvent<CVRFaceTracking, EventResult> OnFaceTrackingUpdate = new GameEvent<CVRFaceTracking, EventResult>();
static readonly EventResult ms_result = new EventResult();
internal static void InitA(HarmonyLib.Harmony p_instance)
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarReinitialize_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
internal static void InitB(HarmonyLib.Harmony p_instance)
{
try
{
p_instance.Patch(
typeof(EyeMovementController).GetMethod("Update", BindingFlags.Instance | BindingFlags.NonPublic),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnEyeControllerUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(CVRFaceTracking).GetMethod("UpdateLocalData", BindingFlags.Instance | BindingFlags.NonPublic),
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnFaceTrackingLocalUpdate_Prefix), BindingFlags.Static | BindingFlags.NonPublic))
);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Postfix()
{
try
{
OnAvatarReuse.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnEyeControllerUpdate_Postfix(ref EyeMovementController __instance)
{
try
{
OnEyeControllerUpdate.Invoke(__instance);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static bool OnFaceTrackingLocalUpdate_Prefix(ref CVRFaceTracking __instance)
{
try
{
ms_result.m_result = false;
OnFaceTrackingUpdate.Invoke(__instance, ms_result);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
return !ms_result.m_result;
}
}
}

View file

@ -47,20 +47,32 @@ namespace ml_dht
// Unity events
void Start()
{
SetEnabled(Settings.Enabled);
SetHeadTracking(Settings.HeadTracking);
SetSmoothing(Settings.Smoothing);
OnEnabledChanged(Settings.Enabled);
OnHeadTrackingChanged(Settings.HeadTracking);
OnSmoothingChanged(Settings.Smoothing);
Settings.EnabledChange += this.SetEnabled;
Settings.HeadTrackingChange += this.SetHeadTracking;
Settings.SmoothingChange += this.SetSmoothing;
Settings.OnEnabledChanged.AddHandler(this.OnEnabledChanged);
Settings.OnHeadTrackingChanged.AddHandler(this.OnHeadTrackingChanged);
Settings.OnSmoothingChanged.AddHandler(this.OnSmoothingChanged);
GameEvents.OnAvatarClear.AddHandler(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddHandler(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.AddHandler(this.OnAvatarReuse);
GameEvents.OnEyeControllerUpdate.AddHandler(this.OnEyeControllerUpdate);
GameEvents.OnFaceTrackingUpdate.AddHandler(this.UpdateFaceTracking);
}
void OnDestroy()
{
Settings.EnabledChange -= this.SetEnabled;
Settings.HeadTrackingChange -= this.SetHeadTracking;
Settings.SmoothingChange -= this.SetSmoothing;
Settings.OnEnabledChanged.RemoveHandler(this.OnEnabledChanged);
Settings.OnHeadTrackingChanged.RemoveHandler(this.OnHeadTrackingChanged);
Settings.OnSmoothingChanged.RemoveHandler(this.OnSmoothingChanged);
GameEvents.OnAvatarClear.RemoveHandler(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveHandler(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.RemoveHandler(this.OnAvatarReuse);
GameEvents.OnEyeControllerUpdate.RemoveHandler(this.OnEyeControllerUpdate);
GameEvents.OnFaceTrackingUpdate.RemoveHandler(this.UpdateFaceTracking);
}
void Update()
@ -96,7 +108,7 @@ namespace ml_dht
}
// Game events
internal void OnSetupAvatar()
internal void OnAvatarSetup()
{
Utils.SetAvatarTPose();
@ -112,7 +124,7 @@ namespace ml_dht
m_lookIK.onPostSolverUpdate.AddListener(this.OnLookIKPostUpdate);
}
internal void OnAvatarClear()
void OnAvatarClear()
{
m_avatarDescriptor = null;
m_lookIK = null;
@ -120,7 +132,7 @@ namespace ml_dht
m_lastHeadRotation = Quaternion.identity;
m_bindRotation = Quaternion.identity;
}
internal void OnAvatarReinitialize()
void OnAvatarReuse()
{
m_camera = PlayerSetup.Instance.GetActiveCamera().transform;
m_lookIK = PlayerSetup.Instance._avatar.GetComponent<LookAtIK>();
@ -128,7 +140,7 @@ namespace ml_dht
m_lookIK.onPostSolverUpdate.AddListener(this.OnLookIKPostUpdate);
}
internal void OnEyeControllerUpdate(EyeMovementController p_component)
void OnEyeControllerUpdate(EyeMovementController p_component)
{
if(m_enabled)
{
@ -148,10 +160,9 @@ namespace ml_dht
}
}
internal bool UpdateFaceTracking(CVRFaceTracking p_component)
void UpdateFaceTracking(CVRFaceTracking p_component, GameEvents.EventResult p_result)
{
bool l_result = false;
if(m_enabled && Settings.FaceTracking)
if(p_component.isLocal && p_component.UseFacialTracking && m_enabled && Settings.FaceTracking)
{
if(!m_lipDataSent)
{
@ -161,13 +172,12 @@ namespace ml_dht
p_component.LipSyncWasUpdated = true;
p_component.UpdateShapesLocal_Private();
l_result = true;
p_result.m_result |= true;
}
return l_result;
}
// Settings
void SetEnabled(bool p_state)
void OnEnabledChanged(bool p_state)
{
if(m_enabled != p_state)
{
@ -175,7 +185,7 @@ namespace ml_dht
TryRestoreHeadRotation();
}
}
void SetHeadTracking(bool p_state)
void OnHeadTrackingChanged(bool p_state)
{
if(m_headTracking != p_state)
{
@ -183,7 +193,7 @@ namespace ml_dht
TryRestoreHeadRotation();
}
}
void SetSmoothing(float p_value)
void OnSmoothingChanged(float p_value)
{
m_smoothing = 1f - Mathf.Clamp(p_value, 0f, 0.99f);
}

View file

@ -1,42 +1,17 @@
using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Core.Player.EyeMovement;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.IK;
using System.Reflection;
namespace ml_dht
{
public class DesktopHeadTracking : MelonLoader.MelonMod
{
static DesktopHeadTracking ms_instance = null;
DataParser m_dataParser = null;
HeadTracked m_localTracked = null;
public override void OnInitializeMelon()
{
if(ms_instance == null)
ms_instance = this;
Settings.Init();
// Patches
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
HarmonyInstance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnAvatarReinitialize_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
GameEvents.InitA(HarmonyInstance);
MelonLoader.MelonCoroutines.Start(WaitForInstances());
}
@ -49,26 +24,14 @@ namespace ml_dht
while(PlayerSetup.Instance == null)
yield return null;
GameEvents.InitB(HarmonyInstance);
m_dataParser = new DataParser();
m_localTracked = PlayerSetup.Instance.gameObject.AddComponent<HeadTracked>();
// If you think it's a joke to put patch here, go on, try to put it in OnInitializeMelon, you melon :>
HarmonyInstance.Patch(
typeof(EyeMovementController).GetMethod("Update", BindingFlags.Instance | BindingFlags.NonPublic),
null,
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnEyeControllerUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
HarmonyInstance.Patch(
typeof(CVRFaceTracking).GetMethod("UpdateLocalData", BindingFlags.Instance | BindingFlags.NonPublic),
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnFaceTrackingLocalUpdate_Prefix), BindingFlags.Static | BindingFlags.NonPublic))
);
}
public override void OnDeinitializeMelon()
{
if(ms_instance == this)
ms_instance = null;
m_dataParser = null;
m_localTracked = null;
}
@ -82,74 +45,5 @@ namespace ml_dht
m_localTracked.UpdateTrackingData(ref m_dataParser.GetLatestTrackingData());
}
}
static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
void OnSetupAvatar()
{
try
{
if(m_localTracked != null)
m_localTracked.OnSetupAvatar();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
void OnAvatarClear()
{
try
{
if(m_localTracked != null)
m_localTracked.OnAvatarClear();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Postfix() => ms_instance?.OnAvatarReinitialize();
void OnAvatarReinitialize()
{
try
{
if(m_localTracked != null)
m_localTracked.OnAvatarReinitialize();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnEyeControllerUpdate_Postfix(ref EyeMovementController __instance) => ms_instance?.OnEyeControllerUpdate(__instance);
void OnEyeControllerUpdate(EyeMovementController p_component)
{
try
{
if(p_component.IsLocal && (m_localTracked != null))
m_localTracked.OnEyeControllerUpdate(p_component);
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static bool OnFaceTrackingLocalUpdate_Prefix(ref CVRFaceTracking __instance)
{
bool? l_result = ms_instance?.OnFaceTrackingLocalUpdate(__instance);
return l_result.GetValueOrDefault(true);
}
bool OnFaceTrackingLocalUpdate(CVRFaceTracking p_component)
{
bool l_result = true;
if(p_component.UseFacialTracking && (m_localTracked != null))
l_result = !m_localTracked.UpdateFaceTracking(p_component);
return l_result;
}
}
}

View file

@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.2.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.2.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

View file

@ -6,6 +6,14 @@ namespace ml_dht
{
static class Settings
{
internal class SettingEvent<T>
{
event Action<T> m_action;
public void AddHandler(Action<T> p_listener) => m_action += p_listener;
public void RemoveHandler(Action<T> p_listener) => m_action -= p_listener;
public void Invoke(T p_value) => m_action?.Invoke(p_value);
}
enum ModSetting
{
Enabled = 0,
@ -28,13 +36,13 @@ namespace ml_dht
static MelonLoader.MelonPreferences_Category ms_category = null;
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
public static event Action<bool> EnabledChange;
public static event Action<bool> HeadTrackingChange;
public static event Action<bool> EyeTrackingChange;
public static event Action<bool> FaceTrackingChange;
public static event Action<bool> BlinkingChange;
public static event Action<bool> MirroredChange;
public static event Action<float> SmoothingChange;
public static readonly SettingEvent<bool> OnEnabledChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnHeadTrackingChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnEyeTrackingChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnFaceTrackingChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnBlinkingChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnMirroredChanged = new SettingEvent<bool>();
public static readonly SettingEvent<float> OnSmoothingChanged = new SettingEvent<float>();
internal static void Init()
{
@ -87,72 +95,86 @@ namespace ml_dht
static void OnSliderUpdate(string p_name, string p_value)
{
if(Enum.TryParse(p_name, out ModSetting l_setting))
try
{
switch(l_setting)
if(Enum.TryParse(p_name, out ModSetting l_setting))
{
case ModSetting.Smoothing:
switch(l_setting)
{
Smoothing = int.Parse(p_value) * 0.01f;
SmoothingChange?.Invoke(Smoothing);
case ModSetting.Smoothing:
{
Smoothing = int.Parse(p_value) * 0.01f;
OnSmoothingChanged.Invoke(Smoothing);
}
break;
}
break;
}
ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnToggleUpdate(string p_name, string p_value)
{
if(Enum.TryParse(p_name, out ModSetting l_setting))
try
{
switch(l_setting)
if(Enum.TryParse(p_name, out ModSetting l_setting))
{
case ModSetting.Enabled:
switch(l_setting)
{
Enabled = bool.Parse(p_value);
EnabledChange?.Invoke(Enabled);
}
break;
case ModSetting.Enabled:
{
Enabled = bool.Parse(p_value);
OnEnabledChanged.Invoke(Enabled);
}
break;
case ModSetting.HeadTracking:
{
HeadTracking = bool.Parse(p_value);
HeadTrackingChange?.Invoke(HeadTracking);
}
break;
case ModSetting.HeadTracking:
{
HeadTracking = bool.Parse(p_value);
OnHeadTrackingChanged.Invoke(HeadTracking);
}
break;
case ModSetting.EyeTracking:
{
EyeTracking = bool.Parse(p_value);
EyeTrackingChange?.Invoke(EyeTracking);
}
break;
case ModSetting.EyeTracking:
{
EyeTracking = bool.Parse(p_value);
OnEyeTrackingChanged.Invoke(EyeTracking);
}
break;
case ModSetting.FaceTracking:
{
FaceTracking = bool.Parse(p_value);
FaceTrackingChange?.Invoke(FaceTracking);
}
break;
case ModSetting.FaceTracking:
{
FaceTracking = bool.Parse(p_value);
OnFaceTrackingChanged.Invoke(FaceTracking);
}
break;
case ModSetting.Blinking:
{
Blinking = bool.Parse(p_value);
BlinkingChange?.Invoke(Blinking);
}
break;
case ModSetting.Blinking:
{
Blinking = bool.Parse(p_value);
OnBlinkingChanged.Invoke(Blinking);
}
break;
case ModSetting.Mirrored:
{
Mirrored = bool.Parse(p_value);
MirroredChange?.Invoke(Mirrored);
case ModSetting.Mirrored:
{
Mirrored = bool.Parse(p_value);
OnMirroredChanged.Invoke(Mirrored);
}
break;
}
break;
ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
}
ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
}

View file

@ -6,7 +6,7 @@
<Authors>SDraw</Authors>
<Company>None</Company>
<Product>DesktopHeadTracking</Product>
<Version>1.2.2</Version>
<Version>1.2.3</Version>
<Platforms>x64</Platforms>
</PropertyGroup>