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Custom event classes for patched methods
Update to LeapCSharp 6.15.0
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76 changed files with 3443 additions and 2187 deletions
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@ -4,7 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<PackageId>LeapMotionExtension</PackageId>
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<Version>1.4.9</Version>
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<Version>1.5.0</Version>
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<Authors>SDraw</Authors>
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<Company>None</Company>
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<Product>LeapMotionExtension</Product>
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@ -93,6 +93,11 @@
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine.JSONSerializeModule">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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<SpecificVersion>false</SpecificVersion>
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<Private>false</Private>
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</Reference>
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<Reference Include="UnityEngine.XRModule">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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<Private>false</Private>
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