Input implementation

Internal keyword usage (wow!)
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SDraw 2023-01-28 16:33:54 +03:00
parent 9afa795626
commit 8737f61bdc
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22 changed files with 1037 additions and 623 deletions

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@ -4,6 +4,7 @@ using ABI_RC.Systems.IK.SubSystems;
using ABI_RC.Systems.MovementSystem;
using System.Reflection;
using UnityEngine;
using System.Collections;
namespace ml_amt
{
@ -71,7 +72,7 @@ namespace ml_amt
MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
}
System.Collections.IEnumerator WaitForLocalPlayer()
IEnumerator WaitForLocalPlayer()
{
while(PlayerSetup.Instance == null)
yield return null;