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Input implementation
Internal keyword usage (wow!)
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22 changed files with 1037 additions and 623 deletions
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@ -59,7 +59,7 @@ namespace ml_egn
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else
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{
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if(Utils.IsMenuOpened())
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ViewManager.Instance.TriggerAlert("Prop Error", "Not connected to live instance", -1, true);
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Utils.ShowMenuAlert("Prop Error", "Not connected to live instance");
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else
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Utils.ShowHUDNotification("(Local) Client", "Unable to spawn prop", "Not connected to live instance");
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}
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@ -70,7 +70,7 @@ namespace ml_egn
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}
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}
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static void OnGameNetworkConnectionClosed(object __0, DisconnectedEventArgs __1)
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static void OnGameNetworkConnectionClosed(DisconnectedEventArgs __1)
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{
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try
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{
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