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Input implementation
Internal keyword usage (wow!)
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22 changed files with 1037 additions and 623 deletions
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@ -4,6 +4,7 @@ using UnityEngine;
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namespace ml_pam
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{
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[DisallowMultipleComponent]
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class ArmMover : MonoBehaviour
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{
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static readonly Vector4 ms_pointVector = new Vector4(0f, 0f, 0f, 1f);
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