Merge branch 'scripting'

This commit is contained in:
SDraw 2025-04-04 09:00:05 +03:00
commit 8a10c176a6
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GPG key ID: BB95B4DAB2BB8BB5
28 changed files with 37 additions and 82 deletions

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.5.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.5.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -6,7 +6,7 @@
<Company>SDraw</Company>
<Product>AvatarMotionTweaker</Product>
<PackageId>AvatarMotionTweaker</PackageId>
<Version>1.5.0</Version>
<Version>1.5.1</Version>
<Platforms>x64</Platforms>
<AssemblyName>AvatarMotionTweaker</AssemblyName>
</PropertyGroup>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_asl.AvatarSyncedLook), "AvatarSyncedLook", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_asl.AvatarSyncedLook), "AvatarSyncedLook", "1.1.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -7,7 +7,7 @@
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>AvatarSyncedLook</Product>
<Version>1.1.0</Version>
<Version>1.1.1</Version>
<AssemblyName>AvatarSyncedLook</AssemblyName>
</PropertyGroup>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_bft.BetterFingersTracking), "BetterFingersTracking", "1.1.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_bft.BetterFingersTracking), "BetterFingersTracking", "1.1.2-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -7,7 +7,7 @@
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>BetterFingersTracking</Product>
<Version>1.1.1</Version>
<Version>1.1.2</Version>
<AssemblyName>BetterFingersTracking</AssemblyName>
</PropertyGroup>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -6,7 +6,7 @@
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>DesktopHeadTracking</Product>
<Version>1.3.0</Version>
<Version>1.3.1</Version>
<Platforms>x64</Platforms>
<AssemblyName>DesktopHeadTracking</AssemblyName>
</PropertyGroup>

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@ -39,7 +39,6 @@ namespace ml_lme
m_handRayLeft.generalMask = -269;
m_handRayLeft.isInteractionRay = true;
m_handRayLeft.triggerHoverEvents = false;
m_handRayLeft.holderRoot = m_handRayLeft.gameObject;
m_handRayLeft.attachmentDistance = 0f;
m_handRayLeft.uiMask = 32;
m_handRayLeft.isDesktopRay = !m_inVR;
@ -61,7 +60,6 @@ namespace ml_lme
m_handRayRight.generalMask = -269;
m_handRayRight.isInteractionRay = true;
m_handRayRight.triggerHoverEvents = false;
m_handRayRight.holderRoot = m_handRayRight.gameObject;
m_handRayRight.attachmentDistance = 0f;
m_handRayRight.uiMask = 32;
m_handRayRight.isDesktopRay = !m_inVR;
@ -383,7 +381,7 @@ namespace ml_lme
}
// Reset to default
SetGameFingersTracking(m_inVR && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.GestureToggleValue);
SetGameFingersTracking(m_inVR && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.SkeletalToggleValue);
}
OnInteractionChanged(Settings.Interaction);

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.6.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.6.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonOptionalDependencies("ml_pmc")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]

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@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>LeapMotionExtension</PackageId>
<Version>1.6.0</Version>
<Version>1.6.1</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>LeapMotionExtension</Product>

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@ -429,7 +429,7 @@ namespace ml_pam
void OnPickupGrab(CVRPickupObject p_pickup, Vector3 p_hit)
{
if(p_pickup.IsGrabbedByMe && (p_pickup.ControllerRay == ViewManager.Instance.desktopControllerRay))
if(p_pickup.IsGrabbedByMe && (p_pickup.ControllerRay == PlayerSetup.Instance.desktopRay))
{
m_pickup = p_pickup;

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.2-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(1)]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]

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@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>PickupArmMovement</PackageId>
<Version>1.2.1</Version>
<Version>1.2.2</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>PickupArmMovement</Product>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pin.PlayersInstanceNotifier), "PlayersInstanceNotifier", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pin.PlayersInstanceNotifier), "PlayersInstanceNotifier", "1.1.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -7,7 +7,7 @@
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>PlayersInstanceNotifier</Product>
<Version>1.1.0</Version>
<Version>1.1.1</Version>
<AssemblyName>PlayersInstanceNotifier</AssemblyName>
</PropertyGroup>

View file

@ -424,7 +424,7 @@ namespace ml_pmc
}
void RestoreFingerTracking()
{
CVRInputManager.Instance.individualFingerTracking = (m_inVr && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.GestureToggleValue);
CVRInputManager.Instance.individualFingerTracking = (m_inVr && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.SkeletalToggleValue);
IKSystem.Instance.FingerSystem.controlActive = CVRInputManager.Instance.individualFingerTracking;
if(!CVRInputManager.Instance.individualFingerTracking)

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pmc.PlayerMovementCopycat), "PlayerMovementCopycat", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pmc.PlayerMovementCopycat), "PlayerMovementCopycat", "1.1.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(3)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]

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@ -61,55 +61,15 @@ namespace ml_pmc
m_fingerTracking = m_puppetMaster.PlayerAvatarMovementDataInput.UseIndividualFingers;
if(m_fingerTracking)
{
m_fingerCurls[0] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumb1Stretched;
m_fingerCurls[1] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumb2Stretched;
m_fingerCurls[2] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumb3Stretched;
m_fingerSpreads[0] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumbSpread;
m_fingerCurls[3] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndex1Stretched;
m_fingerCurls[4] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndex2Stretched;
m_fingerCurls[5] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndex3Stretched;
m_fingerSpreads[1] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndexSpread;
m_fingerCurls[6] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddle1Stretched;
m_fingerCurls[7] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddle2Stretched;
m_fingerCurls[8] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddle3Stretched;
m_fingerSpreads[2] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddleSpread;
m_fingerCurls[9] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRing1Stretched;
m_fingerCurls[10] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRing2Stretched;
m_fingerCurls[11] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRing3Stretched;
m_fingerSpreads[3] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRingSpread;
m_fingerCurls[12] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinky1Stretched;
m_fingerCurls[13] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinky2Stretched;
m_fingerCurls[14] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinky3Stretched;
m_fingerSpreads[4] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinkySpread;
m_fingerCurls[15] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumb1Stretched;
m_fingerCurls[16] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumb2Stretched;
m_fingerCurls[17] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumb3Stretched;
m_fingerSpreads[5] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumbSpread;
m_fingerCurls[18] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndex1Stretched;
m_fingerCurls[19] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndex2Stretched;
m_fingerCurls[20] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndex3Stretched;
m_fingerSpreads[6] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndexSpread;
m_fingerCurls[21] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddle1Stretched;
m_fingerCurls[22] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddle2Stretched;
m_fingerCurls[23] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddle3Stretched;
m_fingerSpreads[7] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddleSpread;
m_fingerCurls[24] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRing1Stretched;
m_fingerCurls[25] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRing2Stretched;
m_fingerCurls[26] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRing3Stretched;
m_fingerSpreads[8] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRingSpread;
m_fingerCurls[27] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinky1Stretched;
m_fingerCurls[28] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinky2Stretched;
m_fingerCurls[29] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinky3Stretched;
m_fingerSpreads[9] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinkySpread;
for(int i = 0; i < 10; i++)
{
int l_stepA = i * 3;
int l_stepB = i * 4;
m_fingerCurls[l_stepA] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[55 + l_stepB];
m_fingerCurls[l_stepA + 1] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[57 + l_stepB];
m_fingerCurls[l_stepA + 2] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[58 + l_stepB];
m_fingerSpreads[i] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[56 + l_stepB];
}
}
Matrix4x4 l_current = this.transform.GetMatrix();

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@ -7,7 +7,7 @@
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>PlayerMovementCopycat</Product>
<Version>1.1.0</Version>
<Version>1.1.1</Version>
<AssemblyName>PlayerMovementCopycat</AssemblyName>
</PropertyGroup>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.3-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(2)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]

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@ -701,7 +701,7 @@ namespace ml_prm
{
if(m_avatarReady && m_ragdolled && CanUnragdoll())
{
BetterBetterCharacterController.Instance.TeleportPlayerTo(m_puppetReferences.hips.position, PlayerSetup.Instance.GetPlayerRotation().eulerAngles, false, false);
BetterBetterCharacterController.Instance.TeleportPlayerTo(m_puppetReferences.hips.position, PlayerSetup.Instance.GetPlayerRotation().eulerAngles, false, true);
TryRestoreMovement();
BodySystem.TrackingPositionWeight = 1f;
IKSystem.Instance.applyOriginalHipPosition = m_applyHipsPosition;

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@ -49,16 +49,12 @@ namespace ml_prm
public static bool IsLeftGrabPointerActive(this PuppetMaster p_source)
{
bool l_result = ((p_source._playerAvatarMovementDataCurrent.AnimatorGestureLeft >= 0.5f) && (p_source._playerAvatarMovementDataCurrent.AnimatorGestureLeft <= 1f));
l_result |= ((FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.LeftMiddle1Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.LeftMiddle2Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.LeftMiddle3Stretched) >= 0.5f));
return l_result;
return p_source._playerAvatarMovementDataCurrent.IsLeftHandGrabbing();
}
public static bool IsRightGrabPointerActive(this PuppetMaster p_source)
{
bool l_result = ((p_source._playerAvatarMovementDataCurrent.AnimatorGestureRight >= 0.5f) && (p_source._playerAvatarMovementDataCurrent.AnimatorGestureRight <= 1f));
l_result |= ((FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.RightMiddle1Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.RightMiddle2Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.RightMiddle3Stretched) >= 0.5f));
return l_result;
return p_source._playerAvatarMovementDataCurrent.IsRightHandGrabbing();
}
public static CVRSeat GetCurrentSeat(this BetterBetterCharacterController p_instance) => (ms_lastCVRSeat?.GetValue(p_instance) as CVRSeat);

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@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>PlayerRagdollMod</PackageId>
<Version>1.2.2</Version>
<Version>1.2.3</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>PlayerRagdollMod</Product>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_vei.ViveExtendedInput), "ViveExtendedInput", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_vei.ViveExtendedInput), "ViveExtendedInput", "1.1.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>ViveExtendedInput</PackageId>
<Version>1.1.0</Version>
<Version>1.1.1</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>ViveExtendedInput</Product>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_vpc.VideoPlayerCookies), "VideoPlayerCookies", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_vpc.VideoPlayerCookies), "VideoPlayerCookies", "1.0.1-ns", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -6,6 +6,7 @@
<AssemblyName>VideoPlayerCookies</AssemblyName>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Version>1.0.1</Version>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">