New mod: Vive Extended Input

Unified UI elements script
This commit is contained in:
SDraw 2023-09-28 09:54:04 +03:00
parent 14e01e692e
commit 90de21cce8
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26 changed files with 900 additions and 919 deletions

26
ml_vei/Scripts.cs Normal file
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using System;
using System.IO;
using System.Reflection;
namespace ml_vei
{
static class Scripts
{
public static string GetEmbeddedScript(string p_name)
{
string l_result = "";
Assembly l_assembly = Assembly.GetExecutingAssembly();
string l_assemblyName = l_assembly.GetName().Name;
try
{
Stream l_libraryStream = l_assembly.GetManifestResourceStream(l_assemblyName + ".resources." + p_name);
StreamReader l_streadReader = new StreamReader(l_libraryStream);
l_result = l_streadReader.ReadToEnd();
}
catch(Exception) { }
return l_result;
}
}
}