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https://github.com/hanetzer/sdraw_mods_cvr.git
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New mod: Vive Extended Input
Unified UI elements script
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14e01e692e
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26 changed files with 900 additions and 919 deletions
64
ml_vei/ml_vei.csproj
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64
ml_vei/ml_vei.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<PackageId>ViveExtendedInput</PackageId>
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<Version>1.0.0</Version>
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<Authors>SDraw</Authors>
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<Company>None</Company>
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<Product>ViveExtendedInput</Product>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="PlayerRagdollMod.json" />
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<None Remove="resources\ui_menu.js" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="cohtml.Net">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
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</Reference>
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<Reference Include="Cohtml.Runtime">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Unity.Postprocessing.Runtime">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="UnityEngine.AnimationModule">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<Private>false</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="..\js\ui_elements.js" Link="resources\ui_elements.js" />
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<EmbeddedResource Include="resources\ui_menu.js" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
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</Target>
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</Project>
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