Check for props game settings and world restrictions

Combat system integration
Additional measure for unsafe worlds
This commit is contained in:
SDraw 2023-04-12 21:33:25 +03:00
parent 5185c00fb1
commit 912b37c87f
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GPG key ID: BB95B4DAB2BB8BB5
9 changed files with 186 additions and 57 deletions

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@ -1,10 +1,10 @@
using System.Reflection;
[assembly: AssemblyTitle("ExtendedGameNotifications")]
[assembly: AssemblyVersion("1.0.1")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: AssemblyVersion("1.0.2")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: MelonLoader.MelonInfo(typeof(ml_egn.ExtendedGameNotifications), "ExtendedGameNotifications", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_egn.ExtendedGameNotifications), "ExtendedGameNotifications", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]