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Archived BetterFingerTracking
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using ABI_RC.Core.Player;
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using ABI_RC.Systems.IK;
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using ABI_RC.Systems.InputManagement;
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using System;
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using System.Reflection;
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using UnityEngine;
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namespace ml_bft
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{
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static class GameEvents
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{
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internal class GameEvent
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{
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event Action m_action;
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public void AddListener(Action p_listener) => m_action += p_listener;
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public void RemoveListener(Action p_listener) => m_action -= p_listener;
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public void Invoke() => m_action?.Invoke();
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}
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internal class GameEvent<T1, T2>
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{
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event Action<T1, T2> m_action;
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public void AddListener(Action<T1, T2> p_listener) => m_action += p_listener;
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public void RemoveListener(Action<T1, T2> p_listener) => m_action -= p_listener;
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public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
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}
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public static readonly GameEvent OnAvatarReuse = new GameEvent();
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public static readonly GameEvent OnInputUpdate = new GameEvent();
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public static readonly GameEvent<HumanPoseHandler, Transform> OnIKSystemLateUpdate = new GameEvent<HumanPoseHandler, Transform>();
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internal static void Init(HarmonyLib.Harmony p_instance)
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{
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try
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{
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p_instance.Patch(
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typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarReinitialize_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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p_instance.Patch(
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typeof(CVRInputManager).GetMethod("UpdateInput", BindingFlags.Instance | BindingFlags.NonPublic),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnInputUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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p_instance.Patch(
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typeof(IKSystem).GetMethod("LateUpdate", BindingFlags.Instance | BindingFlags.NonPublic),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnIKSystemLateUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnAvatarReinitialize_Postfix()
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{
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try
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{
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OnAvatarReuse.Invoke();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnInputUpdate_Postfix()
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{
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try
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{
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OnInputUpdate.Invoke();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnIKSystemLateUpdate_Postfix(HumanPoseHandler ____humanPoseHandler, Transform ____hipTransform)
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{
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try
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{
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OnIKSystemLateUpdate.Invoke(____humanPoseHandler, ____hipTransform);
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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}
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}
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