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https://github.com/hanetzer/sdraw_mods_cvr.git
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Fixed issue with fluid volumes
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parent
b10b43453f
commit
96bc8a1cc9
4 changed files with 15 additions and 2 deletions
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@ -11,7 +11,10 @@ namespace ml_prm
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{
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static readonly FieldInfo ms_groundedRaw = typeof(MovementSystem).GetField("_isGroundedRaw", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_appliedGravity = typeof(MovementSystem).GetField("_appliedGravity", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_touchingVolumes = typeof(MovementSystem).GetField("_touchingVolumes", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_referencePoints = typeof(PhysicsInfluencer).GetField("_referencePoints", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_influencerTouchingVolumes = typeof(PhysicsInfluencer).GetField("_touchingVolumes", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_influencerSubmergedColliders = typeof(PhysicsInfluencer).GetField("_submergedColliders", BindingFlags.NonPublic | BindingFlags.Instance);
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public static bool IsInVR() => ((CheckVR.Instance != null) && CheckVR.Instance.hasVrDeviceLoaded);
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public static bool IsWorldSafe() => ((CVRWorld.Instance != null) && CVRWorld.Instance.allowFlying);
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@ -31,6 +34,7 @@ namespace ml_prm
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public static bool IsGrounded(this MovementSystem p_instance) => (bool)ms_groundedRaw.GetValue(p_instance);
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public static Vector3 GetAppliedGravity(this MovementSystem p_instance) => (Vector3)ms_appliedGravity.GetValue(p_instance);
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public static void SetAppliedGravity(this MovementSystem p_instance, Vector3 p_vec) => ms_appliedGravity.SetValue(p_instance, p_vec);
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public static void ClearFluidVolumes(this MovementSystem p_instance) => (ms_touchingVolumes.GetValue(p_instance) as List<FluidVolume>)?.Clear();
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public static void CopyGlobal(this Transform p_source, Transform p_target)
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{
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@ -42,5 +46,10 @@ namespace ml_prm
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{
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return ((ms_referencePoints.GetValue(p_instance) as List<Vector3>).Count > 0);
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}
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public static void ClearFluidVolumes(this PhysicsInfluencer p_instance)
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{
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(ms_influencerTouchingVolumes.GetValue(p_instance) as List<FluidVolume>)?.Clear();
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(ms_influencerSubmergedColliders.GetValue(p_instance) as Dictionary<FluidVolume, int>)?.Clear();
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}
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}
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}
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