Features merge from experimental:

Settings rework
Finger tracking networks sync only if hands are tracked
Working fix for animator override controller
Mass center offset calculations
Steps scaling
This commit is contained in:
SDraw 2023-03-16 09:20:45 +03:00
parent 8338fb758a
commit 971466da24
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
13 changed files with 474 additions and 451 deletions

View file

@ -256,6 +256,13 @@ function inp_toggle_mod_amt(_obj, _callbackName) {
<div id="MassCenter" class ="inp_toggle no-scroll" data-current="true"></div>
</div>
</div>
<div class ="row-wrapper">
<div class ="option-caption">Scaled locomotion steps: </div>
<div class ="option-input">
<div id="ScaledSteps" class ="inp_toggle no-scroll" data-current="true"></div>
</div>
</div>
<div class ="row-wrapper">
<div class ="option-caption">Alternative avatar collider scale: </div>
@ -265,9 +272,9 @@ function inp_toggle_mod_amt(_obj, _callbackName) {
</div>
<div class ="row-wrapper">
<div class ="option-caption">Prevent Unity animation override (chairs, etc.): </div>
<div class ="option-caption">Fix animation overrides (chairs, etc.): </div>
<div class ="option-input">
<div id="OverrideFix" class ="inp_toggle no-scroll" data-current="false"></div>
<div id="OverrideFix" class ="inp_toggle no-scroll" data-current="true"></div>
</div>
</div>
`;