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always use / for a directory separator
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parent
b921521918
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974cadcf90
21 changed files with 274 additions and 277 deletions
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@ -17,100 +17,100 @@
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="vendor\LeapSDK\**" />
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<EmbeddedResource Remove="vendor\LeapSDK\**" />
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<None Remove="vendor\LeapSDK\**" />
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<Compile Remove="vendor/LeapSDK/**" />
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<EmbeddedResource Remove="vendor/LeapSDK/**" />
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<None Remove="vendor/LeapSDK/**" />
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</ItemGroup>
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<ItemGroup>
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<None Remove="LeapMotionExtension.json" />
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<None Remove="resources\leapmotion_controller.asset" />
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<None Remove="resources\leapmotion_hands.asset" />
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<None Remove="resources\mod_menu.js" />
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<None Remove="resources/leapmotion_controller.asset" />
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<None Remove="resources/leapmotion_hands.asset" />
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<None Remove="resources/mod_menu.js" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="resources\leapmotion_controller.asset" />
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<EmbeddedResource Include="resources\leapmotion_hands.asset" />
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<EmbeddedResource Include="resources\mod_menu.js" />
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<EmbeddedResource Include="vendor\LeapSDK\lib\x64\LeapC.dll">
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<EmbeddedResource Include="resources/leapmotion_controller.asset" />
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<EmbeddedResource Include="resources/leapmotion_hands.asset" />
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<EmbeddedResource Include="resources/mod_menu.js" />
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<EmbeddedResource Include="vendor/LeapSDK/lib/x64/LeapC.dll">
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<Link>resources/LeapC.dll</Link>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
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<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/0Harmony.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="cohtml.Net">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="Cohtml.Runtime">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
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<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/MelonLoader.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine.AnimationModule">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine.AssetBundleModule">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="UnityEngine.JSONSerializeModule">
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
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<SpecificVersion>false</SpecificVersion>
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<Private>false</Private>
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</Reference>
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<Reference Include="UnityEngine.XRModule">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.XRModule.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="vendor\LeapCSharp\" />
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<Folder Include="vendor/LeapCSharp/" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
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<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
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<Exec Command="copy /y "$(TargetPath)" "D:/Games/Steam/steamapps/common/ChilloutVR/Mods/"" />
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</Target>
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</Project>
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