Moved PlayerRagdollMod and DesktopHeadTracking to archived

Fixed for r173 game build
This commit is contained in:
SDraw 2023-11-10 02:12:12 +03:00
parent a232c2ce13
commit 9886bdc154
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43 changed files with 3490 additions and 3600 deletions

18
archived/ml_dht/Utils.cs Normal file
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using ABI_RC.Core.UI;
using System.Reflection;
using UnityEngine;
namespace ml_dht
{
static class Utils
{
static FieldInfo ms_cohtmlView = typeof(CohtmlControlledViewDisposable).GetField("_view", BindingFlags.NonPublic | BindingFlags.Instance);
public static Matrix4x4 GetMatrix(this Transform p_transform, bool p_pos = true, bool p_rot = true, bool p_scl = false)
{
return Matrix4x4.TRS(p_pos ? p_transform.position : Vector3.zero, p_rot ? p_transform.rotation : Quaternion.identity, p_scl ? p_transform.localScale : Vector3.one);
}
public static void ExecuteScript(this CohtmlControlledViewDisposable p_viewDisposable, string p_script) => ((cohtml.Net.View)ms_cohtmlView.GetValue(p_viewDisposable))?.ExecuteScript(p_script);
}
}