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https://github.com/hanetzer/sdraw_mods_cvr.git
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Moved PlayerRagdollMod and DesktopHeadTracking to archived
Fixed for r173 game build
This commit is contained in:
parent
a232c2ce13
commit
9886bdc154
43 changed files with 3490 additions and 3600 deletions
146
ml_dht/Main.cs
146
ml_dht/Main.cs
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@ -1,146 +0,0 @@
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using ABI.CCK.Components;
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using ABI_RC.Core.Player;
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using System.Reflection;
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namespace ml_dht
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{
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public class DesktopHeadTracking : MelonLoader.MelonMod
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{
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static DesktopHeadTracking ms_instance = null;
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MemoryMapReader m_mapReader = null;
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byte[] m_buffer = null;
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TrackingData m_trackingData;
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HeadTracked m_localTracked = null;
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public override void OnInitializeMelon()
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{
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if(ms_instance == null)
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ms_instance = this;
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Settings.Init();
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m_mapReader = new MemoryMapReader();
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m_buffer = new byte[1024];
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m_mapReader.Open("head/data");
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// Patches
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(CVREyeController).GetMethod("Update", BindingFlags.Instance | BindingFlags.NonPublic),
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null,
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnEyeControllerUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(CVRFaceTracking).GetMethod("Update", BindingFlags.Instance | BindingFlags.NonPublic),
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null,
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnFaceTrackingUpdate_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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MelonLoader.MelonCoroutines.Start(WaitForPlayer());
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}
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System.Collections.IEnumerator WaitForPlayer()
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{
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while(PlayerSetup.Instance == null)
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yield return null;
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m_localTracked = PlayerSetup.Instance.gameObject.AddComponent<HeadTracked>();
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m_localTracked.SetEnabled(Settings.Enabled);
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m_localTracked.SetHeadTracking(Settings.HeadTracking);
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m_localTracked.SetEyeTracking(Settings.EyeTracking);
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m_localTracked.SetBlinking(Settings.Blinking);
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m_localTracked.SetMirrored(Settings.Mirrored);
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m_localTracked.SetSmoothing(Settings.Smoothing);
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m_localTracked.SetFaceOverride(Settings.FaceOverride);
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}
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public override void OnDeinitializeMelon()
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{
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if(ms_instance == this)
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ms_instance = null;
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m_mapReader?.Close();
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m_mapReader = null;
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m_buffer = null;
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m_localTracked = null;
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}
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public override void OnUpdate()
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{
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if(Settings.Enabled && m_mapReader.Read(ref m_buffer))
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{
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m_trackingData = TrackingData.ToObject(m_buffer);
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if(m_localTracked != null)
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m_localTracked.UpdateTrackingData(ref m_trackingData);
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}
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}
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static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
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void OnSetupAvatar()
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{
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try
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{
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if(m_localTracked != null)
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m_localTracked.OnSetupAvatar();
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}
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catch(System.Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
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void OnAvatarClear()
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{
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try
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{
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if(m_localTracked != null)
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m_localTracked.OnAvatarClear();
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}
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catch(System.Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnEyeControllerUpdate_Postfix(ref CVREyeController __instance) => ms_instance?.OnEyeControllerUpdate(__instance);
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void OnEyeControllerUpdate(CVREyeController p_component)
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{
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try
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{
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if(p_component.isLocal && (m_localTracked != null))
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m_localTracked.OnEyeControllerUpdate(p_component);
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}
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catch(System.Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnFaceTrackingUpdate_Postfix(ref CVRFaceTracking __instance) => ms_instance?.OnFaceTrackingUpdate(__instance);
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void OnFaceTrackingUpdate(CVRFaceTracking p_component)
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{
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try
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{
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if(p_component.isLocal && (m_localTracked != null))
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m_localTracked.OnFaceTrackingUpdate(p_component);
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}
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catch(System.Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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}
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}
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