mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-05 03:19:23 +00:00
Moved PlayerRagdollMod and DesktopHeadTracking to archived
Fixed for r173 game build
This commit is contained in:
parent
a232c2ce13
commit
9886bdc154
43 changed files with 3490 additions and 3600 deletions
216
ml_prm/Main.cs
216
ml_prm/Main.cs
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@ -1,216 +0,0 @@
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using ABI.CCK.Components;
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using ABI_RC.Core;
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Util.AssetFiltering;
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using ABI_RC.Systems.IK.SubSystems;
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using ABI_RC.Systems.MovementSystem;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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namespace ml_prm
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{
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public class PlayerRagdollMod : MelonLoader.MelonMod
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{
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static PlayerRagdollMod ms_instance = null;
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RagdollController m_localController = null;
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public override void OnInitializeMelon()
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{
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if(ms_instance == null)
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ms_instance = this;
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Settings.Init();
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ModUi.Init();
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.NonPublic | BindingFlags.Instance),
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null,
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnSetupIKScaling_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(CVRSeat).GetMethod(nameof(CVRSeat.SitDown)),
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnCVRSeatSitDown_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
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null
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);
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HarmonyInstance.Patch(
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typeof(BodySystem).GetMethod(nameof(BodySystem.StartCalibration)),
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnStartCalibration_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
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null
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);
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HarmonyInstance.Patch(
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typeof(RootLogic).GetMethod(nameof(RootLogic.SpawnOnWorldInstance)),
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnWorldSpawn_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
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null
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);
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HarmonyInstance.Patch(
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typeof(CombatSystem).GetMethods().First(m => (!m.IsGenericMethod && m.Name == nameof(CombatSystem.Down))),
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnCombatDown_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
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null
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);
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HarmonyInstance.Patch(
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typeof(MovementSystem).GetMethod(nameof(MovementSystem.ChangeFlight)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(PlayerRagdollMod).GetMethod(nameof(OnChangeFlight_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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// Whitelist the toggle script
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(typeof(SharedFilter).GetField("_localComponentWhitelist", BindingFlags.NonPublic | BindingFlags.Static)?.GetValue(null) as HashSet<Type>)?.Add(typeof(RagdollToggle));
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MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
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}
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public override void OnDeinitializeMelon()
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{
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if(ms_instance == this)
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ms_instance = null;
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m_localController = null;
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}
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System.Collections.IEnumerator WaitForLocalPlayer()
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{
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while(PlayerSetup.Instance == null)
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yield return null;
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m_localController = PlayerSetup.Instance.gameObject.AddComponent<RagdollController>();
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ModUi.SwitchChange += this.OnSwitchActivation;
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}
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void OnSwitchActivation()
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{
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if(m_localController != null)
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m_localController.SwitchRagdoll();
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}
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// Patches
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static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
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void OnAvatarClear()
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{
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try
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{
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if(m_localController != null)
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m_localController.OnAvatarClear();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
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void OnSetupAvatar()
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{
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try
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{
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if(m_localController != null)
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m_localController.OnAvatarSetup();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnSetupIKScaling_Postfix(ref UnityEngine.Vector3 ___scaleDifference) => ms_instance?.OnSetupIKScaling(___scaleDifference.y);
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void OnSetupIKScaling(float p_scaleDifference)
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{
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try
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{
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if(m_localController != null)
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m_localController.OnAvatarScaling(1f + p_scaleDifference);
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnCVRSeatSitDown_Prefix(ref CVRSeat __instance) => ms_instance?.OnCVRSeatSitDown(__instance);
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void OnCVRSeatSitDown(CVRSeat p_seat)
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{
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try
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{
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if(m_localController != null)
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m_localController.OnSeatSitDown(p_seat);
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnStartCalibration_Prefix() => ms_instance?.OnStartCalibration();
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void OnStartCalibration()
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{
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try
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{
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if(m_localController != null)
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m_localController.OnStartCalibration();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnWorldSpawn_Prefix() => ms_instance?.OnWorldSpawn();
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void OnWorldSpawn()
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{
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try
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{
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if(m_localController != null)
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m_localController.OnWorldSpawn();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnCombatDown_Prefix(ref CombatSystem __instance)
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{
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if((__instance == CombatSystem.Instance) && !__instance.isDown)
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ms_instance?.OnCombatDown();
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}
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void OnCombatDown()
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{
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try
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{
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if(m_localController != null)
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m_localController.OnCombatDown();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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static void OnChangeFlight_Postfix() => ms_instance?.OnChangeFlight();
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void OnChangeFlight()
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{
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try
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{
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if(m_localController != null)
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m_localController.OnChangeFlight();
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}
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catch(Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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}
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}
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