New mod: PlayerAvatarHistory

Incremented version for nightly to prevent rollback by auto-updater
Minor fixes
This commit is contained in:
SDraw 2025-07-03 16:15:47 +03:00
parent 7f29079109
commit 9f78aa4620
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
23 changed files with 575 additions and 23 deletions

View file

@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(2)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]

View file

@ -77,7 +77,7 @@ namespace ml_prm
void Start()
{
this.gameObject.layer = LayerMask.NameToLayer("PlayerLocal");
this.gameObject.layer = CVRLayers.PlayerLocal;
m_physicsMaterial = new PhysicMaterial("Ragdoll");
m_physicsMaterial.dynamicFriction = c_defaultFriction;

View file

@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>PlayerRagdollMod</PackageId>
<Version>1.2.3</Version>
<Version>1.2.4</Version>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Product>PlayerRagdollMod</Product>