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https://github.com/hanetzer/sdraw_mods_cvr.git
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New mod: PlayerAvatarHistory
Incremented version for nightly to prevent rollback by auto-updater Minor fixes
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parent
7f29079109
commit
9f78aa4620
23 changed files with 575 additions and 23 deletions
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@ -1,4 +1,4 @@
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[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPriority(2)]
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[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]
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@ -77,7 +77,7 @@ namespace ml_prm
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void Start()
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{
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this.gameObject.layer = LayerMask.NameToLayer("PlayerLocal");
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this.gameObject.layer = CVRLayers.PlayerLocal;
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m_physicsMaterial = new PhysicMaterial("Ragdoll");
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m_physicsMaterial.dynamicFriction = c_defaultFriction;
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@ -4,7 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<PackageId>PlayerRagdollMod</PackageId>
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<Version>1.2.3</Version>
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<Version>1.2.4</Version>
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<Authors>SDraw</Authors>
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<Company>SDraw</Company>
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<Product>PlayerRagdollMod</Product>
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