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https://github.com/hanetzer/sdraw_mods_cvr.git
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Update to r170
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parent
dcd94ae906
commit
a06d002372
16 changed files with 311 additions and 175 deletions
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@ -7,11 +7,11 @@ namespace ml_lme
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readonly static Vector2[] ms_fingerLimits =
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{
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new Vector2(0f, 15f),
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new Vector2(-20f, 20f),
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new Vector2(-50f, 50f),
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new Vector2(-7.5f, 7.5f),
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new Vector2(-20f, 20f)
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new Vector2(-50f, 0f),
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new Vector2(-20f, 30f),
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new Vector2(-15f, 15f),
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new Vector2(-10f, 20f),
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new Vector2(-10f, 25f)
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};
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public class GesturesData
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@ -156,57 +156,18 @@ namespace ml_lme
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l_angle -= 360f;
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// Pain
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switch(l_finger.Type)
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{
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case Leap.Finger.FingerType.TYPE_THUMB:
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{
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if(p_hand.IsRight)
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l_angle *= -1f;
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l_angle += ms_fingerLimits[(int)Leap.Finger.FingerType.TYPE_INDEX].y * 2f;
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l_angle *= 0.5f;
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}
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break;
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if(p_hand.IsRight)
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l_angle *= -1f;
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case Leap.Finger.FingerType.TYPE_INDEX:
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{
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if(p_hand.IsLeft)
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l_angle *= -1f;
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l_angle += ms_fingerLimits[(int)Leap.Finger.FingerType.TYPE_INDEX].y;
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l_angle *= 0.5f;
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}
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break;
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case Leap.Finger.FingerType.TYPE_MIDDLE:
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{
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l_angle += (ms_fingerLimits[(int)Leap.Finger.FingerType.TYPE_MIDDLE].y * (p_hand.IsRight ? 0.125f : -0.125f));
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l_angle *= (p_hand.IsLeft ? -4f : 4f);
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}
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break;
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case Leap.Finger.FingerType.TYPE_RING:
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{
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if(p_hand.IsRight)
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l_angle *= -1f;
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l_angle += ms_fingerLimits[(int)Leap.Finger.FingerType.TYPE_RING].y;
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l_angle *= 0.5f;
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}
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break;
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case Leap.Finger.FingerType.TYPE_PINKY:
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{
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l_angle += (p_hand.IsRight ? ms_fingerLimits[(int)Leap.Finger.FingerType.TYPE_PINKY].x : ms_fingerLimits[(int)Leap.Finger.FingerType.TYPE_PINKY].y);
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l_angle *= (p_hand.IsRight ? -0.5f : 0.5f);
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}
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break;
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}
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p_spreads[(int)l_finger.Type] = Mathf.InverseLerp(ms_fingerLimits[(int)l_finger.Type].x, ms_fingerLimits[(int)l_finger.Type].y, l_angle);
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if(l_finger.Type != Leap.Finger.FingerType.TYPE_THUMB)
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{
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p_spreads[(int)l_finger.Type] *= 2f;
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p_spreads[(int)l_finger.Type] -= 1f;
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if(l_angle < 0f)
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p_spreads[(int)l_finger.Type] = 0.5f * Mathf.InverseLerp(ms_fingerLimits[(int)l_finger.Type].x, 0f, l_angle);
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else
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p_spreads[(int)l_finger.Type] = 0.5f + 0.5f * Mathf.InverseLerp(0f, ms_fingerLimits[(int)l_finger.Type].y, l_angle);
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}
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else
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p_spreads[(int)l_finger.Type] = Mathf.InverseLerp(ms_fingerLimits[(int)l_finger.Type].x, ms_fingerLimits[(int)l_finger.Type].y, l_angle);
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}
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}
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}
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