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Too many changes
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72 changed files with 1064 additions and 927 deletions
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@ -90,6 +90,7 @@ namespace ml_bft
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OnShowHandsChanged(Settings.ShowHands);
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OnMotionRangeChanged(Settings.MotionRange);
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Settings.OnSkeletalInputChanged.AddListener(this.OnSkeletalInputChanged);
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Settings.OnShowHandsChanged.AddListener(this.OnShowHandsChanged);
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Settings.OnMotionRangeChanged.AddListener(this.OnMotionRangeChanged);
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}
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@ -106,6 +107,7 @@ namespace ml_bft
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m_skeletonAction = null;
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Settings.OnSkeletalInputChanged.RemoveListener(this.OnSkeletalInputChanged);
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Settings.OnShowHandsChanged.RemoveListener(this.OnShowHandsChanged);
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Settings.OnMotionRangeChanged.RemoveListener(this.OnMotionRangeChanged);
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}
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@ -254,12 +256,17 @@ namespace ml_bft
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}
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// Settings
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void OnSkeletalInputChanged(bool p_state)
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{
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OnShowHandsChanged(Settings.ShowHands);
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}
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void OnShowHandsChanged(bool p_state)
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{
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foreach(var l_render in m_renderers)
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{
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if(l_render != null)
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l_render.enabled = p_state;
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l_render.enabled = (Settings.SkeletalInput && p_state);
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}
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}
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