mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
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Removed Upright
Leading hand option Hands extension with `Q`/`E` Joints fix Update to LeapSDK 5.16
This commit is contained in:
parent
b6a200d44c
commit
aebf6c2c4e
22 changed files with 9131 additions and 6719 deletions
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@ -1,104 +1,140 @@
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using ABI_RC.Core.InteractionSystem;
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using System;
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using System.Collections.Generic;
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namespace ml_pam
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{
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static class Settings
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{
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public enum ModSetting
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{
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Enabled = 0,
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GrabOffset
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}
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public static bool Enabled { get; private set; } = true;
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public static float GrabOffset { get; private set; } = 0.25f;
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static MelonLoader.MelonPreferences_Category ms_category = null;
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static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
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static public event Action<bool> EnabledChange;
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static public event Action<float> GrabOffsetChange;
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internal static void Init()
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{
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ms_category = MelonLoader.MelonPreferences.CreateCategory("PAM", null, true);
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ms_entries = new List<MelonLoader.MelonPreferences_Entry>()
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{
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ms_category.CreateEntry(ModSetting.Enabled.ToString(), Enabled),
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ms_category.CreateEntry(ModSetting.GrabOffset.ToString(), (int)(GrabOffset * 100f)),
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};
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Load();
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MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
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}
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static System.Collections.IEnumerator WaitMainMenuUi()
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{
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while(ViewManager.Instance == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView.Listener == null)
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yield return null;
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ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
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{
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ViewManager.Instance.gameMenuView.View.BindCall("OnToggleUpdate_" + ms_category.Identifier, new Action<string, string>(OnToggleUpdate));
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ViewManager.Instance.gameMenuView.View.BindCall("OnSliderUpdate_" + ms_category.Identifier, new Action<string, string>(OnSliderUpdate));
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};
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ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
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{
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ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("mods_extension.js"));
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ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("mod_menu.js"));
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foreach(var l_entry in ms_entries)
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ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
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};
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}
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static void Load()
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{
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Enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue;
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GrabOffset = (int)ms_entries[(int)ModSetting.GrabOffset].BoxedValue * 0.01f;
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}
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static void OnToggleUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.Enabled:
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{
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Enabled = bool.Parse(p_value);
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EnabledChange?.Invoke(Enabled);
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}
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break;
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}
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ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
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}
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}
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static void OnSliderUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.GrabOffset:
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{
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GrabOffset = int.Parse(p_value) * 0.01f;
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GrabOffsetChange?.Invoke(GrabOffset);
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}
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break;
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}
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ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
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}
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}
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}
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}
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using ABI_RC.Core.InteractionSystem;
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using System;
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using System.Collections.Generic;
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namespace ml_pam
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{
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static class Settings
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{
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public enum ModSetting
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{
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Enabled = 0,
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GrabOffset,
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LeadHand,
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HandsExtension
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}
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public enum LeadHand
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{
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Left = 0,
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Right,
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Both
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}
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public static bool Enabled { get; private set; } = true;
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public static float GrabOffset { get; private set; } = 0.25f;
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public static LeadHand LeadingHand { get; private set; } = LeadHand.Right;
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public static bool HandsExtension { get; private set; } = true;
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static MelonLoader.MelonPreferences_Category ms_category = null;
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static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
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static public event Action<bool> EnabledChange;
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static public event Action<float> GrabOffsetChange;
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static public event Action<LeadHand> LeadingHandChange;
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static public event Action<bool> HandsExtensionChange;
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internal static void Init()
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{
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ms_category = MelonLoader.MelonPreferences.CreateCategory("PAM", null, true);
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ms_entries = new List<MelonLoader.MelonPreferences_Entry>()
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{
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ms_category.CreateEntry(ModSetting.Enabled.ToString(), Enabled),
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ms_category.CreateEntry(ModSetting.GrabOffset.ToString(), (int)(GrabOffset * 100f)),
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ms_category.CreateEntry(ModSetting.LeadHand.ToString(), (int)LeadHand.Right),
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ms_category.CreateEntry(ModSetting.HandsExtension.ToString(), HandsExtension),
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};
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Enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue;
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GrabOffset = (int)ms_entries[(int)ModSetting.GrabOffset].BoxedValue * 0.01f;
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LeadingHand = (LeadHand)(int)ms_entries[(int)ModSetting.LeadHand].BoxedValue;
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HandsExtension = (bool)ms_entries[(int)ModSetting.HandsExtension].BoxedValue;
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MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
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}
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static System.Collections.IEnumerator WaitMainMenuUi()
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{
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while(ViewManager.Instance == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView.Listener == null)
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yield return null;
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ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
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{
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ViewManager.Instance.gameMenuView.View.BindCall("OnToggleUpdate_" + ms_category.Identifier, new Action<string, string>(OnToggleUpdate));
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ViewManager.Instance.gameMenuView.View.BindCall("OnSliderUpdate_" + ms_category.Identifier, new Action<string, string>(OnSliderUpdate));
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ViewManager.Instance.gameMenuView.View.BindCall("OnDropdownUpdate_" + ms_category.Identifier, new Action<string, string>(OnDropdownUpdate));
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};
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ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
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{
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ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("mods_extension.js"));
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ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("mod_menu.js"));
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foreach(var l_entry in ms_entries)
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ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
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};
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}
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static void OnToggleUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.Enabled:
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{
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Enabled = bool.Parse(p_value);
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EnabledChange?.Invoke(Enabled);
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}
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break;
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case ModSetting.HandsExtension:
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{
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HandsExtension = bool.Parse(p_value);
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HandsExtensionChange?.Invoke(HandsExtension);
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} break;
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}
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ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
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}
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}
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static void OnSliderUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.GrabOffset:
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{
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GrabOffset = int.Parse(p_value) * 0.01f;
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GrabOffsetChange?.Invoke(GrabOffset);
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}
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break;
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}
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ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
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}
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}
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static void OnDropdownUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.LeadHand:
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{
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LeadingHand = (LeadHand)int.Parse(p_value);
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LeadingHandChange?.Invoke(LeadingHand);
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}
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break;
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}
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ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
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}
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}
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}
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}
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