mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-05 03:19:23 +00:00
consolidate dll list in one place
This commit is contained in:
parent
974cadcf90
commit
b36fbe99d8
15 changed files with 158 additions and 614 deletions
|
@ -29,61 +29,4 @@
|
|||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>D:/Games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:/Games/Steam/steamapps/common/ChilloutVR/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue