Remote gestures handlers components creation based on current settings

Methods renames
This commit is contained in:
SDraw 2024-08-18 15:47:39 +03:00
parent e5d4ea9d29
commit b38187d6ef
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
36 changed files with 308 additions and 240 deletions

View file

@ -12,15 +12,15 @@ namespace ml_bft
internal class GameEvent
{
event Action m_action;
public void AddHandler(Action p_listener) => m_action += p_listener;
public void RemoveHandler(Action p_listener) => m_action -= p_listener;
public void AddListener(Action p_listener) => m_action += p_listener;
public void RemoveListener(Action p_listener) => m_action -= p_listener;
public void Invoke() => m_action?.Invoke();
}
internal class GameEvent<T1, T2>
{
event Action<T1, T2> m_action;
public void AddHandler(Action<T1, T2> p_listener) => m_action += p_listener;
public void RemoveHandler(Action<T1, T2> p_listener) => m_action -= p_listener;
public void AddListener(Action<T1, T2> p_listener) => m_action += p_listener;
public void RemoveListener(Action<T1, T2> p_listener) => m_action -= p_listener;
public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
}