Remote gestures handlers components creation based on current settings

Methods renames
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SDraw 2024-08-18 15:47:39 +03:00
parent e5d4ea9d29
commit b38187d6ef
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GPG key ID: BB95B4DAB2BB8BB5
36 changed files with 308 additions and 240 deletions

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@ -28,9 +28,9 @@ namespace ml_bft
VRModeSwitchEvents.OnInitializeXR.AddListener(this.OnSwitchToVR);
VRModeSwitchEvents.OnDeinitializeXR.AddListener(this.OnSwitchToDesktop);
Settings.OnSkeletalInputChanged.AddHandler(this.OnSkeletalInputChanged);
Settings.OnSkeletalInputChanged.AddListener(this.OnSkeletalInputChanged);
GameEvents.OnInputUpdate.AddHandler(this.OnInputUpdate);
GameEvents.OnInputUpdate.AddListener(this.OnInputUpdate);
}
internal void Cleanup()
{
@ -39,9 +39,9 @@ namespace ml_bft
RemoveHandlers();
Settings.OnSkeletalInputChanged.RemoveHandler(this.OnSkeletalInputChanged);
Settings.OnSkeletalInputChanged.RemoveListener(this.OnSkeletalInputChanged);
GameEvents.OnInputUpdate.RemoveHandler(this.OnInputUpdate);
GameEvents.OnInputUpdate.RemoveListener(this.OnInputUpdate);
}
void SetupHandlers()