Remote gestures handlers components creation based on current settings

Methods renames
This commit is contained in:
SDraw 2024-08-18 15:47:39 +03:00
parent e5d4ea9d29
commit b38187d6ef
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
36 changed files with 308 additions and 240 deletions

View file

@ -139,13 +139,13 @@ namespace ml_lme
OnFingersOnlyChanged(Settings.FingersOnly);
OnTrackElbowsChanged(Settings.TrackElbows);
Settings.OnEnabledChanged.AddHandler(this.OnEnabledChanged);
Settings.OnFingersOnlyChanged.AddHandler(this.OnFingersOnlyChanged);
Settings.OnTrackElbowsChanged.AddHandler(this.OnTrackElbowsChanged);
Settings.OnEnabledChanged.AddListener(this.OnEnabledChanged);
Settings.OnFingersOnlyChanged.AddListener(this.OnFingersOnlyChanged);
Settings.OnTrackElbowsChanged.AddListener(this.OnTrackElbowsChanged);
GameEvents.OnAvatarClear.AddHandler(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddHandler(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.AddHandler(this.OnAvatarReuse);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
}
void OnDestroy()
@ -165,13 +165,13 @@ namespace ml_lme
m_vrIK = null;
Settings.OnEnabledChanged.RemoveHandler(this.OnEnabledChanged);
Settings.OnFingersOnlyChanged.RemoveHandler(this.OnFingersOnlyChanged);
Settings.OnTrackElbowsChanged.RemoveHandler(this.OnTrackElbowsChanged);
Settings.OnEnabledChanged.RemoveListener(this.OnEnabledChanged);
Settings.OnFingersOnlyChanged.RemoveListener(this.OnFingersOnlyChanged);
Settings.OnTrackElbowsChanged.RemoveListener(this.OnTrackElbowsChanged);
GameEvents.OnAvatarClear.RemoveHandler(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveHandler(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.RemoveHandler(this.OnAvatarReuse);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
}
void Update()